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На международном рынке: $89к/год ($75к - $125к)
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Задачи чётко связаны с анимацией персонажей в известной игре, есть возможность влиять на качество анимации и развиваться профессионально; без указанной зарплаты сложнее оценить привлекательность предложения целиком.
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Зарплата не указанаПонятные задачиИзвестные игрыПоддержка развития
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Senior 3D Character Animator (Mobile, Unity) (Game Animation): Developing and refining combat movesets and character animations for Shadow Fight 4: Arena with an accent on Maya, Unity animation tools, motion capture, and dynamic fighting-game mechanics. Focus on setting animation quality standards, improving pipelines and workflows, and providing constructive feedback to the animation team.
Location: Remote from all over the world; working hours are 10 AM to 7 PM (GMT+3), with possible adjustment. The company is based in Yerevan, Armenia.
Company
Nekki is a game development studio with over 20 years of experience creating mobile, PC, and console games, including the Shadow Fight and Vector franchises and new titles such as SPINE and Fight Me.
What you will do
Develop and animate combat movesets for Shadow Fight 4: Arena.
Improve existing animations through feedback and constructive critique.
Provide feedback on team animations, follow existing animation guidelines, and communicate quality expectations.
Represent the animation team in pipeline and workflow discussions and help resolve critical issues.
Work with motion capture.
Requirements
3+ years of experience in animation for games or film.
Excellent proficiency in Maya for animation.
Strong understanding of animation principles and body mechanics.
Experience animating for fighting games, or solid industry knowledge and experience demonstrating how to animate for them properly.
Experience working with animation tools in Unity.
Ability to provide feedback and set the animation vision for the project.
Understanding of animation rigs and animation tools.
Receptiveness to constructive criticism and an iterative development process.
Strong communication skills and deep interest in and familiarity with video games, animated films, and cinema.
Nice to have
Rigging and skinning experience.
Art-related higher education.
Culture & Benefits
Remote work from all over the world.
Friendly and informal work environment with shared gaming interests and internal game jams.
Support for professional development and participation in specialized conferences and educational events.
Competitive salary depending on professional qualifications.
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