обновлено 12 часов назад
Junior Puzzle Level Designer (Gamedev)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Junior Puzzle Level Designer (Gamedev): Designing world-class puzzle levels for top game franchises with an accent on balance, pacing, and player engagement. Focus on iterating based on metrics and feedback to create "wow moments" in casual F2P games.
Location: Remote (Brazil)
Company
delivers high-quality design services for major gaming partners such as EA, Ubisoft, King, and Rovio.
What you will do
- Design exciting, well-paced, and finely balanced levels for world-class game franchises.
- Collaborate with teammates and partners to align level design with the product vision.
- Use iteration, internal playtests, and metrics to refine and polish gameplay.
- Implement creative ideas to create exciting "wow moments" for players.
- Analyze casual puzzle games to understand the target audience and hone design craft.
Requirements
- At least 1 year of experience with free-to-play casual puzzle games.
- Demonstrated aptitude for level design via professional experience, a relevant degree, or a portfolio of projects.
- Solid understanding of puzzle design fundamentals and F2P mechanics.
- English: Proficient verbal, written, and visual communication skills required.
- Location: Must be based in Brazil.
- Submission of CV and Portfolio in English is mandatory.
Culture & Benefits
- Competitive project-based compensation.
- Opportunity to work on diverse and exciting projects with world-class partners.
- Flexibility in project timelines and deadlines.
- Potential for long-term collaboration on future projects.
- Transparent and fair evaluation of work.
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