обновлено 6 дней назад
Level Designer (Mobile Games)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Level Designer (Mobile Games) (Arcade/RPG): Creating and implementing levels for a new mobile game that combines arcade gameplay with RPG elements, with an accent on player challenges, data-driven balancing, and seasonal events. Focus on optimizing win rates, retention, and monetization through analytics, while collaborating with game and economy designers.
Location: Remote, based in Montréal or North America
Company
develops and publishes its own mobile games through small, creative teams with significant responsibility and creative freedom.
What you will do
- Design levels for a new mobile game combining arcade and RPG genres.
- Create and implement engaging levels that introduce new challenges for players.
- Analyze gameplay data and balance levels to optimize win rates, retention, and monetization.
- Prepare and execute special and seasonal in-game events.
- Collaborate closely with game designers and economy designers.
Requirements
- 2–3 years of experience in level design for mobile games.
- Strong interest in arcade-style games and strong player empathy.
- Ability to analyze data and use it to optimize levels.
- Creative, self-organized, self-motivated, and focused on delivering high-quality results.
- Strong teamwork and communication skills.
- Excellent written and verbal English; location in Montréal or North America required.
Nice to have
- Familiarity with Unity.
Culture & Benefits
- Remote-first work environment.
- International collaboration between Montréal and Europe.
- Small, creative teams with a flat hierarchy and substantial creative freedom.
- Startup spirit and the opportunity to make a significant impact.
- Competitive salary.
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