Назад
19 часов назад

Senior Cinematic Designer (Cyberpunk 2)

118 800 - 196 000$
Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Cinematic Designer (Cyberpunk 2) (Unreal Engine/Cinematics): Building interactive, gameplay-integrated cinematic sequences for a story-driven RPG with an accent on character staging, facial performances, composition, and player agency. Focus on implementing non-linear scenes in Sequencer, directing motion capture performances, and balancing cinematic quality with real-time optimization.

Location: Boston, United States; in-office in a hybrid or full-time capacity

Estimated pay range: $118,800–$196,000 USD annually

Company

CD PROJEKT RED creates story-driven role-playing games, including Cyberpunk 2, the follow-up to Cyberpunk 2077.

What you will do

  • Create dynamic, in-game cinematic sequences that combine narrative, gameplay, immersion, and player agency.
  • Implement character staging, lighting, composition, editing, and pacing to strengthen emotional and visual impact.
  • Build and iterate on non-linear cinematic scenes using Unreal Engine’s Sequencer and visual scripting tools.
  • Develop expressive facial performances with facial animation libraries and custom animation work.
  • Collaborate with writers, animators, quest, gameplay, art direction, and cinematic leadership teams.
  • Participate in motion capture sessions and balance artistic quality with real-time performance and optimization standards.

Requirements

  • 8+ years of experience in cinematic development or related film, animation, or game development industries.
  • Strong hands-on experience with real-time game engines such as Unreal Engine or equivalent.
  • Thorough understanding of cinematography, composition, and camera language in a real-time engine.
  • Deep knowledge of editing, timing, and pacing for linear and interactive storytelling.
  • Proven experience implementing gameplay cinematics with Unreal Sequencer or similar tools.
  • Solid understanding of acting and posing for character-driven scenes.
  • Experience with visual scripting systems such as Unreal Blueprints or proprietary equivalents.
  • Familiarity with motion capture workflows and directing talent for cinematic performance.
  • Excellent communication, collaboration, problem-solving, and adaptability to proprietary pipelines.

Nice to have

  • Background in film, photography, or lighting.
  • Interest in narrative-driven RPGs and interactive storytelling.
  • Experience with MotionBuilder, Maya, or animation.

Culture & Benefits

  • Company-paid medical, dental, vision, and mental healthcare, plus free mental health support.
  • Paid leave includes 26 vacation days, 10 sick days, and 12 calendar holidays annually.
  • 401K with employer matching and a $100 monthly Lifestyle Spending Account.
  • Flexible working hours, professional training, workshops, courses, and e-learning.
  • Dog-friendly office, no dress code, and an international working environment.
  • Background check required during the pre-employment process; the application window closes by 05/01/2027.

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