Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Текст:
Hirify AI/Оригинал
TL;DR
Senior Combat Designer (Enemies/Bosses) (Game Development): Designing, prototyping, implementing, iterating, balancing, and polishing AI enemies, mini-bosses, and large-scale boss encounters with an accent on combat gameplay quality, enemy behavior, and cross-disciplinary collaboration. Focus on scripting Enemy AI through proprietary tools, documenting gameplay systems, and solving clarity, balance, and playability challenges across missions and levels.
Location: Remote within the United States; 6-month temporary contract through Yoh Enterprise Solutions.
Salary: $70–$90 per hour.
Company
hirify.global, working with Insomniac Games, develops interactive entertainment and video game experiences.
What you will do
Design, prototype, implement, iterate, balance, and polish AI enemy combatants, mini-bosses, and large-scale boss encounters.
Implement and iterate Enemy AI and boss behavior using proprietary tools and scripting systems.
Collaborate with Gameplay Programming, Animation, Mission Design, and other disciplines within a cross-disciplinary pod.
Write and maintain gameplay system documentation covering functionality and Enemy AI best practices.
Gather and prioritize feedback, implementing improvements related to clarity, balance, and playability.
Coordinate game-wide combat issues including difficulty, enemy differentiation, introductions, and encounter balance.
Requirements
Five or more years of professional game design experience, including at least one shipped title as a Combat Designer.
Expertise in current combat design practices across the games industry.
Experience designing, prototyping, implementing, and polishing enemy AI combatants and boss characters.
High proficiency with modern game engines such as Unreal or proprietary engines, including direct scripting, prototyping, and gameplay-system iteration.
Intermediate experience with level editing tools and scripting in Unreal Engine, Unity, or similar editors.
Intermediate knowledge of Maya or other major 3D modeling programs.
Working knowledge of Microsoft Office Suite.
Strong written, verbal, visual, and interpersonal communication skills across disciplines.
Ability to apply basic algebra and geometry, calculate figures and amounts, solve practical problems, and interpret written, oral, diagram, or schedule-based instructions.
Nice to have
Experience with 3D layout.
Adobe Illustrator experience.
UE4 Blueprint scripting skills.
Culture & Benefits
Collaborative, cross-disciplinary pod environment focused on creative and supportive work.
Temporary 6-month engagement through a staffing partner.
Medical, dental, and vision benefits are available.
Background checks are conducted at the offer stage.
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