Назад
Company hidden
2 дня назад

Senior Combat Designer (Enemies/Bosses)

70 - 90$
Формат работы
remote (только USA)
Тип работы
project
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Senior Combat Designer (Enemies/Bosses) (Game Development): Designing, prototyping, implementing, iterating, balancing, and polishing AI enemies, mini-bosses, and large-scale boss encounters with an accent on combat gameplay quality, enemy behavior, and cross-disciplinary collaboration. Focus on scripting Enemy AI through proprietary tools, documenting gameplay systems, and solving clarity, balance, and playability challenges across missions and levels.

Location: Remote within the United States; 6-month temporary contract through Yoh Enterprise Solutions.

Salary: $70–$90 per hour.

Company

hirify.global, working with Insomniac Games, develops interactive entertainment and video game experiences.

What you will do

  • Design, prototype, implement, iterate, balance, and polish AI enemy combatants, mini-bosses, and large-scale boss encounters.
  • Implement and iterate Enemy AI and boss behavior using proprietary tools and scripting systems.
  • Collaborate with Gameplay Programming, Animation, Mission Design, and other disciplines within a cross-disciplinary pod.
  • Write and maintain gameplay system documentation covering functionality and Enemy AI best practices.
  • Gather and prioritize feedback, implementing improvements related to clarity, balance, and playability.
  • Coordinate game-wide combat issues including difficulty, enemy differentiation, introductions, and encounter balance.

Requirements

  • Five or more years of professional game design experience, including at least one shipped title as a Combat Designer.
  • Expertise in current combat design practices across the games industry.
  • Experience designing, prototyping, implementing, and polishing enemy AI combatants and boss characters.
  • High proficiency with modern game engines such as Unreal or proprietary engines, including direct scripting, prototyping, and gameplay-system iteration.
  • Intermediate experience with level editing tools and scripting in Unreal Engine, Unity, or similar editors.
  • Intermediate knowledge of Maya or other major 3D modeling programs.
  • Working knowledge of Microsoft Office Suite.
  • Strong written, verbal, visual, and interpersonal communication skills across disciplines.
  • Ability to apply basic algebra and geometry, calculate figures and amounts, solve practical problems, and interpret written, oral, diagram, or schedule-based instructions.

Nice to have

  • Experience with 3D layout.
  • Adobe Illustrator experience.
  • UE4 Blueprint scripting skills.

Culture & Benefits

  • Collaborative, cross-disciplinary pod environment focused on creative and supportive work.
  • Temporary 6-month engagement through a staffing partner.
  • Medical, dental, and vision benefits are available.
  • Background checks are conducted at the offer stage.

Будьте осторожны

Если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого. Это мошенники. Обязательно жмите «Пожаловаться» или пишите в поддержку. Подробнее в гайде →