aic#game developmentc++game designbehavior treesnarrative designlua3d mathcombat systems
Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
Пожаловаться
Зарплата и рынок
развернуть
На похожих ролях по рынку
$120к$150кмедиана$170к
23 в выборке
На СНГ рынке: $3.6к/мес ($3к - $4.1к)
78
Хорошая вакансия
развернуть
Чётко очерченная роль в известной AAA-студии привлекательна, но временный найм через кадрового партнёра снижает уверенность в долгосрочной стабильности.
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Подключить Plus
Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Technical Game Designer (Contingent) (AAA): Prototyping and implementing gameplay scenarios, narrative sequences, interactive objects, mechanics, and AI behaviors for a new single-player game with an accent on rapid iteration, scripting, and cross-disciplinary production. Focus on designing and balancing combat and gameplay systems, building prototypes with in-house tools, and collaborating with animation, programming, and art teams to polish owned areas.
Location: Hybrid role based in Santa Monica, California, United States. Candidates must be authorized to work in the United States. Temporary engagement through staffing partner DZConneX Services.
Salary: $58.03–$72.55 USD per hour
Company
hirify.global's Naughty Dog studio develops narrative-driven, technically innovative AAA games, including The Last of Us series, and is working on a new single-player title.
What you will do
Prototype, implement, and own gameplay scenarios, narrative sequences, interactive objects, and AI behaviors.
Conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems.
Use in-house tools and scripting to develop combat encounters, narrative sequences, player mechanics, and enemy behaviors.
Collaborate with design, animation, programming, and art teams to produce required assets and code support.
Iterate rapidly and polish owned gameplay areas to Naughty Dog's quality standards.
Requirements
Significant programming ability; a Computer Science undergraduate degree is preferred.
Knowledge of 3D mathematics.
Experience with C++, C#, Lua, or another scripting language.
Broad understanding of the gaming landscape.
Self-motivated, proactive approach with strong communication and teamwork skills.
Willingness to accept design direction, brainstorm, iterate, and develop creative solutions.
Understanding of narrative principles and conveying emotion through gameplay.
Experience with behavior trees, melee, combat systems, character animation, and enemy and boss design.
Culture & Benefits
Temporary engagement through DZConneX Services.
Medical, dental, and vision benefits are available.
Inclusive environment that values diverse cultural and life experiences.
Background checks are conducted at the offer stage.
Будьте осторожны
Если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого. Это мошенники. Обязательно жмите «Пожаловаться» или пишите в поддержку. Подробнее в гайде →