обновлено 13 дней назад
Engine Graphics Programmer (C++)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Engine Graphics Programmer (C++): Design, implement, and optimize graphical features, shaders, and rendering backends for strategy games with an accent on 3D graphics, GPU technologies, and cross-platform performance. Focus on diagnosing complex performance issues, building multithreaded systems, and supporting DirectX12 and Vulkan rendering APIs.
Company
develops and publishes strategy games for a global player base of more than five million monthly players.
What you will do
- Design, implement, and optimize graphical features, shaders, and rendering backends.
- Collaborate with technical leads, game programmers, artists, and content designers to align engine functionality with creative goals.
- Maintain and enhance the technical foundation supporting strategy games.
- Ensure graphics systems meet performance benchmarks and run efficiently across platforms.
Requirements
- 3+ years of C++ programming experience, preferably in the game industry.
- Strong knowledge of 3D graphics, GPU technologies, rendering pipelines, HLSL, and compute shaders.
- Experience with proprietary game engines and rendering APIs such as DirectX12 and Vulkan.
- Ability to diagnose and resolve complex performance issues.
- Experience working in multithreaded environments.
- Ability to explain complex technical concepts clearly in English.
Culture & Benefits
- Creative, quality-focused game development environment.
- Opportunities to take ownership of work and grow as a game developer.
- Regular interaction with players through forums and events.
- Weekly social hour for team connection and informal interaction.
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