Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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На международном рынке: $88к/год ($42к - $129к)
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Роль четко сфокусирована на сложном игровом UX, предполагает работу с разными командами и включает поддержку обучения; при этом в аутсорсинге проекты могут меняться, поэтому долгосрочная работа над одной игрой не гарантирована.
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
UX Designer (Gaming): Designing and maintaining UX architecture for complex game features and interconnected player-facing systems with an accent on user flows, controller navigation, interaction logic, and console UX. Focus on building prototypes and UX specifications, solving edge cases and system dependencies, and refining player experiences with Game Design, UI, Engineering, and QA teams.
Location: Remote in Ukraine; the company also has a modern office in Kyiv and offers a flexible schedule on corporate equipment.
Company
hirify.global is an independent video game development and art production company; VOLMI is its Eastern European outsourcing studio focused on game development and game content creation.
What you will do
Design and maintain UX architecture for complex game features and interconnected player-facing systems.
Translate gameplay requirements into user flows, interaction models, navigation structures, system states, transitions, edge cases, and error handling.
Create wireframes, flowcharts, interactive prototypes, and UX documentation using Figma.
Design controller-based navigation, input behavior, focus management, and interaction feedback for console platforms.
Collaborate with Game Designers, UI Designers, Engineering, and QA to clarify UX behavior, technical constraints, and implementation requirements.
Review implemented features, identify usability issues and UX risks, and iterate solutions based on feedback, usability findings, and technical limitations.
Requirements
3+ years of professional UX Design experience, preferably in the gaming industry.
Strong systems thinking and experience designing complex, interconnected UX systems.
Solid understanding of UX architecture, information architecture, user flows, interaction design, usability, accessibility, and player-centered design.
Ability to translate complex gameplay mechanics into intuitive player experiences and design complete interaction scenarios, including alternative paths, edge cases, and error handling.
Experience creating wireframes, interactive prototypes, flowcharts, and UX specifications; strong Figma skills, including prototyping and complex flow visualization.
Understanding of console UX, controller-based navigation, input handling, and focus management.
Experience collaborating with Game Designers, UI Designers, Engineers, and QA teams.
Ability to independently analyze UX problems, propose and justify solutions, identify dependencies, and maintain consistent UX patterns.
Strong analytical and problem-solving skills, proactive communication, ownership, attention to detail, and adaptability.
English level: Upper-Intermediate (B2) or higher.
Nice to have
Experience designing complex multiplayer, matchmaking, progression, and cross-platform UX systems.
Familiarity with PlayStation, Xbox, and PC UX guidelines, certification, and platform-specific requirements.
Understanding of Unreal Engine UI frameworks, technical constraints, and implementation workflows.
Experience with UX research, usability testing, player journey mapping, and reusable UX guidelines and documentation.
Culture & Benefits
Remote work and a flexible schedule on corporate equipment.
Medical insurance and support during blackouts for uninterrupted work in the office and remotely outside the Kyiv region.
Training, workshops, learning programs, and a transparent employee growth assessment system with regular feedback.
Access to an international network of studios and diverse projects with global teams.
Creative environment, CSR opportunities, and transparent employment interaction as a Diia.City resident.
Будьте осторожны
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