В Riot чётко определена роль principal-инженера с широким техническим влиянием на крупную live-игру, современным фокусом на C++ и явно обозначенными мерами для баланса работы и личной жизни.
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Высокий уровеньАктуальный стекВлияние на игруПоддержка баланса
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Текст:
Hirify AI/Оригинал
TL;DR
Principal Engineer - League of Legends (C++/Game Development): Setting technical direction for player-facing systems across the game client, engine, UI, content, tooling, and service integrations with an accent on architecture, performance, reliability, and cross-team coordination. Focus on designing around-game experiences, resolving complex dependencies and tradeoffs, mentoring senior engineers and Tech Leads, and supporting live-service operations.
Company
Riot Games develops League of Legends and other player-focused games and experiences.
What you will do
Set technical direction and lead architecture for complex initiatives spanning multiple teams.
Design and guide player-facing systems across the game client, engine, UI, content, tooling, and services.
Identify technical risks and dependencies, clarify tradeoffs, and balance player experience, quality, performance, scope, and schedule.
Improve system quality, reliability, observability, maintainability, and live-service operations, including incident response and root-cause analysis.
Establish shared patterns and standards, and review technical designs, RFCs, and implementation plans.
Mentor senior engineers and Tech Leads, improve engineering workflows, and represent the Purchase Points theme in architectural discussions.
Requirements
8+ years of professional software engineering experience, or equivalent experience delivering complex software systems.
Expert-level C++ experience in large, complex, and long-lived codebases.
6+ years of professional game-development experience, or equivalent depth with game clients, game engines, interactive products, or related technologies.
Experience designing and shipping player-facing systems, with strong knowledge of architecture, performance, memory, concurrency, debugging, and maintainability.
Experience setting technical direction across multiple teams or a broad product area without formal authority.
Ability to collaborate with non-engineering partners and communicate complex problems and tradeoffs clearly.
Track record of mentoring senior engineers and delivering multi-month or multi-year technical efforts with broad product or organizational impact.
Nice to have
Experience with around-game systems such as game UI, screens, client navigation, player journeys, progression, social, identity, or shopping.
Experience with proprietary game engines, content tools, pipelines, or authoring workflows.
Experience with UI architecture, real-time performance profiling, or client integration with online services.
Experience shipping and operating a live game or globally distributed consumer product.
Familiarity with League of Legends or strong motivation to learn the game and its player experience.
Culture & Benefits
Open paid time off policy and flexible work schedules.
Medical, dental, and life insurance.
Parental leave for employees, spouses or domestic partners, and children.
Retirement benefits with a company match.
Matching donations of time and money to nonprofit charitable organizations.
Collaborative, player-first environment focused on player empathy and diverse perspectives.
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