Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
Пожаловаться
95
Топовая вакансия
развернуть
Это высокоуровневая, фундаментальная роль в хорошо финансируемой и инновационной AI-компании с четкой и амбициозной технической миссией.
Фундаментальная роль
Передовой стек
Трендовый домен
?Только офис
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Подключить Plus
Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Software Engineer, Photoreal 3D (AI Video): Building a Rust-based, cross-platform 3D rendering engine for Tesseract with an accent on physically based rendering, ray tracing, light transport, and film-quality video output. Focus on designing the rendering architecture, scaling scenes to production complexity, integrating GPU backends and compositing pipelines, and making rendering predictable for people and AI agents.
Location: Union Square, New York City, USA; most roles require in-person work at the NYC HQ.
Salary: $175K–$300K plus equity.
Company
hirify.global is an AI video company building creative tools, multimodal agents, generative video models, and Tesseract, a video-editing and rendering engine for AI agents.
What you will do
Define the architecture for photorealistic 3D across ray tracing, rasterization, denoising, and Metal, Vulkan, Direct3D, and WebGPU.
Build physically based light transport, materials, cameras, global illumination, reflections, refraction, volumetrics, and film-quality rendering.
Own image quality, deterministic video-export frames, sampling, antialiasing, accumulation, denoising, and firefly suppression.
Scale scenes with acceleration structures, instancing, culling, and memory management for millions of triangles and tens of thousands of objects.
Integrate 3D with Tesseract's video, motion graphics, compositing, ACES color management, and render-pass pipelines.
Design predictable rendering APIs for people and AI agents, profile local and cloud GPU workloads, and help build the 3D rendering team.
Requirements
Deep production experience building physically based renderers, path tracers, offline renderers, or game engines with ray-traced or hybrid lighting.
Strong command of light transport, including the rendering equation, Monte Carlo integration, importance sampling, material models, and denoising.
Hands-on GPU ray-tracing experience with BVHs, hardware ray-tracing APIs such as Metal ray tracing, Vulkan ray tracing, or DXR, and compute-based fallbacks.
Strong understanding of modern rasterization pipelines and hybrid rasterization/ray-tracing renderers.
Hands-on experience with Metal, Vulkan, Direct3D, or WebGPU, including compute shaders, GPU profiling, and GPU debugging.
Proficiency in Rust or C++, with strong reasoning about memory, concurrency, and performance.
Strong foundations in graphics mathematics, including linear algebra, geometry, probability, and sampling.
Ability to diagnose and correct why rendered frames do not look realistic.
Experience owning complex technical projects and making architectural decisions in ambiguous problem spaces.
Nice to have
Experience with production renderer or engine internals such as Cycles, Arnold, RenderMan, V-Ray, Karma, Unreal Engine Lumen or path tracing, or Unity HDRP.
Experience building or integrating ML denoisers or neural rendering.
Experience with ACES, OpenColorIO, HDR output, or film-look pipelines.
Experience with cross-platform graphics abstractions such as wgpu, including extending them for ray tracing.
Experience optimizing rendering for Apple silicon or mobile GPUs.
Experience with Rust, video compositing, or integrating 2D and 3D rendering in creative tools.
Culture & Benefits
Full-time employment with comprehensive medical, dental, and vision plans.
401(k) with employer match, commuter benefits, generous PTO, and health and wellness perks.
Catered lunch multiple days per week, an evening dinner stipend when working late, and a Grubhub subscription.
Multiple team offsites per year and monthly team events.
Benefits apply to full-time employees only.
Будьте осторожны
Если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого. Это мошенники. Обязательно жмите «Пожаловаться» или пишите в поддержку. Подробнее в гайде →