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5 дней назад

Gameplay Programming Intern - Undergraduate (C++)

41 - 50$
Формат работы
remote (только USA)/onsite
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Gameplay Programming Intern - Undergraduate (C++): Developing and improving gameplay features for video games, including controls, characters, enemy behaviors, player abilities, interactive objects, platform features, trophies, and visual effects with an accent on C++ programming and gameplay systems. Focus on investigating and fixing bugs, solving technical gameplay challenges, and refining player-facing mechanics with mentorship from experienced programmers.

Location: Burbank, California, United States, or remote within the United States.

Intern pay range: $41.50–$50 USD per hour during the internship period.

Company

Gameplay Programming team at Insomniac Games, part of hirify.global, developing video game features and systems.

What you will do

  • Develop and improve gameplay features using C++ alongside experienced programmers.
  • Contribute to gameplay systems for controls, cameras, characters, breakables, and interactive objects.
  • Support enemy behaviors, player abilities, and other gameplay mechanics shaping the player experience.
  • Work on platform features, trophies, and visual effects within gameplay development projects.
  • Investigate, track, and fix bugs to improve gameplay functionality and performance.
  • Explore technical solutions and learn gameplay development workflows through mentorship from senior team members.

Requirements

  • Currently pursuing a BS or BSE in Computer Science or Computer Engineering; students majoring in Physics or Math with computer programming experience may also be considered.
  • Ability to program in C++.
  • Strong interest in gameplay programming and using technical skills to create engaging player experiences.
  • Creative, self-motivated, and responsible approach to learning and completing assigned work.
  • Passion for video games and programming, with an interest in developing gameplay features and solving technical challenges.
  • Expected graduation between May 2026 and December 2029 from an accredited university; undergraduate status is required.
  • Availability for the entire 12-week internship period during either May 17–August 6 or June 14–September 3.
  • Authorization to work for any employer in the United States without requiring work visa sponsorship now or in the future.

Nice to have

  • Six to twelve months of related experience and/or training; beneficial but not required for currently enrolled students.

Culture & Benefits

  • Hands-on experience in real-world game development projects.
  • Mentorship from senior Gameplay Programming team members.
  • Relocation assistance is available for eligible candidates.
  • Fixed hourly pay applies during the internship period and may not reflect post-internship compensation.
  • Background checks are conducted at the offer stage for new employees.

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