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10 дней назад

Software Engineer, Augmented Reality (AR)

157 000 - 235 000$
Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Software Engineer, Augmented Reality (AR) (3D/Spatial Computing): Building performant real-time 3D applications and spatial interfaces for Spectacles and Snap OS with an accent on augmented reality interactions, system-level integrations, and resource-constrained hardware. Focus on driving architecture from concept to delivery, integrating platform APIs, and mentoring AR engineers.

Location: Los Angeles, Palo Alto, or San Francisco; expected to work in an office 4+ days per week under hirify.global's “default together” policy.

Base salary: $157,000–$235,000 annually in Zone A, $149,000–$223,000 in Zone B, or $133,000–$200,000 in Zone C, plus eligibility for RSUs.

Company

hirify.global is a technology company developing hirify.globalchat, Spectacles, hirify.global OS, Lens Studio, Bitmoji, Saturn, and other digital services. Specs Inc. develops augmented-reality eyewear and tools for integrating digital experiences into the physical world.

What you will do

  • Advance the look, feel, and interaction flows of user-facing software on Spectacles.
  • Expand a consistent user experience across the hirify.global OS platform and create spatial experiences through multimodal interaction and UI systems.
  • Plan and execute complex user-facing AR applications, making architectural and technical decisions from concept through delivery.
  • Integrate AR applications with system-level features, services, and platform APIs.
  • Build performant real-time 3D applications for resource-constrained AR hardware.
  • Partner with Engineering, Design, Product, and Program Management, and mentor AR engineers.

Requirements

  • BS/BA degree or equivalent years of experience.
  • At least 2 years of experience building real-time 3D interactive applications with a 3D engine or framework such as C#, Unity, C++, Unreal, JavaScript, TypeScript, Lens Studio, Three.js, Babylon.js, or Godot.
  • Track record of technical leadership on complex user-facing spatial applications from concept through delivery.
  • Experience integrating native or OS services, system-level features, and platform APIs.
  • Ability to build performant real-time applications on resource-constrained devices.
  • Strong 3D mathematics, software engineering fundamentals, data structures, and algorithms.
  • Ability to make architectural decisions, collaborate across disciplines, and mentor engineers.

Nice to have

  • Passion for creating spatial experiences.
  • Experience using AI throughout engineering workflows, including planning, building, verification, review, and learning.
  • Experience defining technical roadmaps and driving cross-functional alignment.
  • Experience partnering with platform, infrastructure, or systems teams on API design and service capabilities.
  • Understanding of modern UI frameworks and patterns for real-time 3D applications and of real-time applications interfacing with external services.
  • Familiarity with shaders and technical art.

Culture & Benefits

  • Default-together work model with office attendance expected 4+ days per week.
  • Paid parental leave, comprehensive medical coverage, and emotional and mental health support programs.
  • Compensation packages include long-term equity participation through RSUs.
  • Equal opportunity employment with consideration for qualified applicants with criminal histories in accordance with applicable law.

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