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Зарплата и рынок
$111к-211к/год
$120к$150кмедиана$170к
По похожим ролям (49) ~ $150к/год
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У роли четкий фокус на драйверах ядра Windows для GPU и конкретные инженерные задачи; продуктовая среда Intel дает возможность работать с глубокой системной разработкой.
GPU Software Development Engineer (Windows Kernel Drivers): Developing and optimizing Windows kernel-mode GPU drivers, firmware, and validation frameworks for integrated and discrete GPUs with an accent on device activation, power management, workload scheduling, and SOC integration. Focus on debugging complex driver-stack issues, automating workloads, and validating low-level graphics software across hardware and software layers.
Location: Folsom, California, United States; hybrid work model with time split between the assigned Intel site and off-site work.
Annual salary: $111,030–$211,200 USD.
Company
Develops GPU technologies and software solutions spanning firmware, device drivers, APIs, and application layers.
What you will do
Develop, validate, and optimize Windows kernel-mode drivers for integrated and discrete GPUs.
Implement low-level GPU features for device activation, power management, workload submission, and scheduling.
Design and debug firmware and software features for GPU hardware and System-on-Chip components.
Analyze telemetry and resolve complex issues across driver-stack layers, domains, and IP integrations.
Create test frameworks, workload automation, and validation methodologies for high-quality software delivery.
Requirements
Bachelor’s degree in Computer Science, Electrical or Computer Engineering, or a related STEM field.
3+ years of relevant industry, internship, or academic experience in at least two of the listed areas.
Python for automation or data analysis and C/C++ for firmware and software development.
Experience developing Windows kernel-mode device drivers, including knowledge of WDDM and kernel-level programming.
Knowledge of GPU hardware, graphics drivers, and low-level GPU programming.
Experience with debugging methodologies and hardware/software specifications for development and validation.
Nice to have
Master’s degree with 1+ years of relevant industry experience.
Background in power management, scheduler optimization, or memory management for kernel-mode drivers.
Knowledge of graphics, video, and display technologies.
Experience collaborating in hardware/software product development teams.
Experience with additional scripting languages for automation.
Culture & Benefits
Collaborative, technically driven environment focused on GPU and graphics technologies.
Hybrid work model combining on-site and off-site work.
Competitive pay, stock bonuses, health benefits, retirement programs, and vacation.
Shift 1 schedule in the United States.
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