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GPU Driver and Graphics Performance Engineer

111 030 - 181 940$
Формат работы
hybrid
Тип работы
fulltime
Грейд
junior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
GPU Driver and Graphics Performance Engineer (C++/3D Graphics): Improving Intel GPU graphics performance on Windows by analyzing AAA games, optimizing drivers and shaders, and developing internal performance tools with an accent on 3D rendering, GPU architecture, and hardware bottleneck analysis. Focus on debugging complex graphics issues, optimizing shader and driver performance, and deploying new GPU features across shipping and pre-production hardware.

Location: Hybrid role based at an hirify.global site in Hillsboro, Oregon, Folsom, California, or Santa Clara, California, with time split between onsite and offsite work. The role is performed in the United States.

Annual salary: $111,030–$181,940 USD.

Company

hirify.global designs and manufactures silicon products, including data center CPUs, GPUs, and AI accelerators for high-performance computing and visual cloud computing.

What you will do

  • Analyze AAA games, including pre-release titles, on shipping and pre-production hirify.global hardware to identify graphics optimization opportunities.
  • Optimize GPU drivers and shaders for graphics rendering performance on Windows.
  • Improve the user experience through 3D graphics performance optimization.
  • Drive industry-leading graphics features through deployment.
  • Develop internal tools and performance analysis capabilities.
  • Collaborate with cross-geography, cross-functional GPU software performance teams.

Requirements

  • Bachelor's degree in Computer Science, Computer Engineering, or a related field plus 1+ years of relevant professional experience, or a Master's degree in one of these fields with 0 years of relevant professional experience.
  • C++ programming experience with a solid understanding of object-oriented design principles.
  • Experience with at least one modern 3D graphics API, such as DirectX, Vulkan, or OpenGL.
  • Knowledge of 3D graphics pipelines, rendering techniques, and GPU architecture.
  • Experience with software debugging, performance optimization, and resolving complex technical issues.

Nice to have

  • Software development experience with 3D graphics rendering applications or drivers and/or performance optimization.
  • Experience analyzing GPU hardware performance bottlenecks and optimizing performance.
  • Shader development experience with HLSL, CUDA, LLVM, SPIR-V, or similar technologies, including performance optimization.
  • Python development experience and performance data analysis.
  • Familiarity with revision control tools and CI/CD pipelines.

Culture & Benefits

  • Collaborative, cross-geography, cross-functional working environment.
  • Health, retirement, and vacation benefits.
  • Stock bonuses and competitive total compensation.
  • Hybrid work model combining onsite and offsite work.

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