Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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$111к-182к/год
$100к$130кмедиана$170к
По похожим ролям (50) ~ $130к/год
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В Company hidden хорошо очерченная инженерная роль с сильным техническим фокусом и достойным пакетом льгот, но широкий диапазон зарплаты и обязательная работа на площадке в США снижают предсказуемость условий и гибкость по локации.
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Большой разброс зарплатыЧёткие задачиАктуальные технологииМасштаб Company hiddenПривязка к офису
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
GPU Driver and Graphics Performance Engineer (C++/3D Graphics): Improving Intel GPU graphics performance on Windows by analyzing AAA games, optimizing drivers and shaders, and developing internal performance tools with an accent on 3D rendering, GPU architecture, and hardware bottleneck analysis. Focus on debugging complex graphics issues, optimizing shader and driver performance, and deploying new GPU features across shipping and pre-production hardware.
Location: Hybrid role based at an hirify.global site in Hillsboro, Oregon, Folsom, California, or Santa Clara, California, with time split between onsite and offsite work. The role is performed in the United States.
Annual salary: $111,030–$181,940 USD.
Company
hirify.global designs and manufactures silicon products, including data center CPUs, GPUs, and AI accelerators for high-performance computing and visual cloud computing.
What you will do
Analyze AAA games, including pre-release titles, on shipping and pre-production hirify.global hardware to identify graphics optimization opportunities.
Optimize GPU drivers and shaders for graphics rendering performance on Windows.
Improve the user experience through 3D graphics performance optimization.
Drive industry-leading graphics features through deployment.
Develop internal tools and performance analysis capabilities.
Collaborate with cross-geography, cross-functional GPU software performance teams.
Requirements
Bachelor's degree in Computer Science, Computer Engineering, or a related field plus 1+ years of relevant professional experience, or a Master's degree in one of these fields with 0 years of relevant professional experience.
C++ programming experience with a solid understanding of object-oriented design principles.
Experience with at least one modern 3D graphics API, such as DirectX, Vulkan, or OpenGL.
Knowledge of 3D graphics pipelines, rendering techniques, and GPU architecture.
Experience with software debugging, performance optimization, and resolving complex technical issues.
Nice to have
Software development experience with 3D graphics rendering applications or drivers and/or performance optimization.
Experience analyzing GPU hardware performance bottlenecks and optimizing performance.
Shader development experience with HLSL, CUDA, LLVM, SPIR-V, or similar technologies, including performance optimization.
Python development experience and performance data analysis.
Familiarity with revision control tools and CI/CD pipelines.
Culture & Benefits
Collaborative, cross-geography, cross-functional working environment.
Health, retirement, and vacation benefits.
Stock bonuses and competitive total compensation.
Hybrid work model combining onsite and offsite work.
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