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10 дней назад

Senior VFX Artist (Stylized Games | Unity3D)

Формат работы
remote (только Europe)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Poland/Europe
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior VFX Artist (Stylized Games | Unity3D): Creating and polishing expressive real-time effects for gameplay, combat, abilities, characters, and environments with an accent on stylized visual language, gameplay readability, and technical efficiency. Focus on implementing and optimizing particle systems, shaders, textures, flipbooks, meshes, and reusable VFX workflows directly in Unity3D.

Location: Fully remote; Europe, with the department listed in Poznań, Poland.

Company

hirify.global develops game projects through co-development teams focused on high-quality real-time visual effects.

What you will do

  • Create stylized real-time VFX for gameplay, combat, abilities, characters, and environments.
  • Develop effects with strong shape language, color, timing, composition, visual hierarchy, and gameplay readability.
  • Implement and iterate effects directly in Unity3D or comparable game engines.
  • Optimize particle counts, overdraw, shaders, textures, and other performance-sensitive elements for target platforms.
  • Develop reusable VFX assets, templates, and production-friendly workflows.
  • Collaborate with VFX Leads, Art Directors, Game Designers, Animators, Technical Artists, and Engineers from concept through final polish.

Requirements

  • 5+ years of professional experience as a real-time VFX Artist in game development.
  • Experience contributing to commercially released game productions.
  • An exceptional portfolio or VFX reel demonstrating strong artistic quality and polished in-game effects.
  • Strong experience creating stylized VFX with appealing timing, motion, shape language, and color.
  • Excellent understanding of composition, visual hierarchy, animation principles, and gameplay readability.
  • Proficiency with Unity3D particle systems, shaders, materials, and real-time VFX workflows, or comparable experience with other game engines.
  • Experience with texture creation, flipbooks, mesh particles, trails, and shader-driven effects.
  • Strong understanding of real-time rendering and VFX performance optimization.
  • Ability to independently develop effects from initial exploration through final in-engine implementation, with strong artistic judgment, attention to detail, and creative problem-solving skills.
  • Excellent communication skills and fluency in English.

Nice to have

  • Experience with stylized mobile games.
  • Strong skills in Shader Graph, HLSL, or custom shader development.
  • Experience with Houdini, EmberGen, or other VFX content creation tools.
  • Familiarity with pixel-inspired, simplified, or highly stylized visual aesthetics.
  • Experience creating expressive combat, ability, and character-driven VFX.
  • Knowledge of mobile GPU optimization and performance-constrained platforms.
  • Experience mentoring artists or contributing to VFX quality benchmarks.
  • Previous experience working in a co-development environment.

Culture & Benefits

  • Fully remote, international working environment.
  • Full-time, long-term collaboration with flexible contract options.
  • Competitive compensation and opportunities for professional growth.
  • High artistic ownership and influence over gameplay VFX quality.
  • Close collaboration with experienced VFX Artists, Technical Artists, and Creative Directors.
  • Annual Beffio team retreats and a supportive studio culture.

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