Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Чётко описанная роль художника персонажей в известной AAA-студии даёт возможность работать над крупными играми, но обязательный офисный формат ограничивает гибкость.
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Только офисПонятные задачиИзвестная студия
Оценка от Hirify AI
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Character Artist (AAA Games) (AAA games): Creating realistic character, clothing, animal, hair, and fur assets for a narrative-driven game with an accent on sculpting, anatomy, lived-in clothing textures, and natural skin detail. Focus on retopology, efficient UV layouts, shader setup, and collaboration across concept art, shading, and rigging to support a high-quality production pipeline.
Location: On-site in Santa Monica, California, United States
Salary: $85,000–$135,000 USD annual base pay, with potential annual bonus and other incentive plans
Company
hirify.global’s Naughty Dog studio develops critically acclaimed, narrative-driven AAA games, including The Last of Us series and Intergalactic: The Heretic Prophet.
What you will do
Sculpt and model outfits, people, and animals for realistic game worlds.
Texture clothing with wear, color fades, tears, grime, damage, and other details that create a lived-in appearance.
Texture skin with subsurface scattering, color variation, veins, discoloration, and imperfections.
Conduct retopology and create efficient UV layouts.
Create hair cards and fur, and set up shaders.
Collaborate with concept art, shading, rigging, and other departments to develop a high-quality production pipeline.
Requirements
Bachelor’s degree in any field or a foreign equivalent degree.
At least two years of experience as a character artist or in a related occupation.
Experience working on AAA titles as a character artist.
Knowledge of clothing folds and human anatomy.
Understanding of the game production pipeline.
Ability to create lived-in clothing assets through texturing, including color fades, tears, and grime.
Ability to create natural-looking skin through color variations showing veins, discoloration, and imperfections.
Proficiency with ZBrush, Autodesk Maya, Substance Painter, and Photoshop.
Culture & Benefits
On-site work at the Naughty Dog studio in Santa Monica, California.
Potential eligibility for annual bonuses and other incentive plans.
Background checks are conducted at the offer stage for new employees.
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