Назад
Company hidden
2 дня назад

3D Art Intern (Gamedev)

20 - 23$
Формат работы
remote (только USA)/hybrid
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
3D Art Intern (Gamedev): Contributing to active AAA game projects across the 3D art pipeline with an accent on modeling, sculpting, UVs, texturing, material creation, mesh optimization, and in-engine implementation. Focus on building environment art, set dressing, and assets in Unreal Engine 5 while learning from experienced artists and applying feedback.

Location: Remote/Flexible within the United States, with the first week onsite at the San Carlos, California studio for onboarding. Full-time availability during core business hours is required from February 1 through April 23, 2027.

Compensation: $20–$23 USD per hour, based on confirmed work location in the United States.

Company

hirify.global is a game development studio creating AAA franchises including Tomb Raider.

What you will do

  • Contribute to active AAA game development projects and learn modern production workflows and tools.
  • Develop skills across modeling, sculpting, UVs, texturing, material creation, mesh optimization, and in-engine implementation.
  • Assist with world building, set dressing, and environment creation in Unreal Engine.
  • Polish existing assets, help resolve issues, and support mid, senior, and lead artists with assigned art production tasks.
  • Work with Unreal Engine, ZBrush, Blender, and Substance Painter/Designer, with a focus on Unreal Engine 5.

Requirements

  • Graduated from a college or university program in 2026.
  • Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or a related field.
  • Availability to work full-time, 40 hours per week, during core business hours for the entire February 1–April 23, 2027 program.
  • Legal eligibility to work in the United States.
  • Availability for the first week onsite at the San Carlos, California studio for onboarding.
  • Submit a complete application with a resume, cover letter, and portfolio link.

Nice to have

  • Portfolio demonstrating foundational environment art skills, including 3D art with strong perspective, composition, mood, lighting, and material definition.
  • Understanding of color theory and physically based rendering.
  • Industry involvement outside classroom work, such as game jams, personal projects, or group projects.
  • Exposure to industry-standard development software, tools, and engines.
  • Willingness to tackle challenges, learn from feedback, and adapt to new tools or workflows.
  • Ability to communicate ideas, show eagerness to learn, and apply feedback.

Culture & Benefits

  • 12-week remote internship with hands-on work on active AAA projects and collaboration with onsite and remote teams.
  • Professional mentorship from experienced game development professionals.
  • Medical, dental, and vision benefits package for interns.
  • Opportunities to build industry-ready skills and professional relationships in game development.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →