Назад
7 дней назад

Senior Game Designer (Unpublished R&D Product)

Тип работы
fulltime
Грейд
senior
Английский
c1
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Game Designer (Unpublished R&D Product) (Game Design): Designing, prototyping, and iterating on game content and player experiences for an unpublished R&D product with an accent on player motivation, content structure, and cohesive interactive experiences. Focus on translating creative goals into actionable designs, validating solutions through playtesting, and establishing scalable design principles and workflows.

Company

Riot Games develops player-focused video games, including League of Legends, for a global player community.

What you will do

  • Design, prototype, and iterate on game content and player experiences for an unpublished R&D product.
  • Translate creative direction and player experience goals into actionable game design solutions.
  • Develop content structures, design approaches, principles, best practices, and workflows that support cohesive experiences and efficient development.
  • Evaluate designs through prototyping, playtesting, and feedback, then refine them based on findings.
  • Create clear design documentation for cross-functional implementation and evaluation.
  • Collaborate with game design and other disciplines across development stages, reporting to the Game Director.

Requirements

  • 8+ years of professional experience in game design, narrative design, or a related discipline.
  • Strong understanding of game design principles, including content structure, pacing, player motivation, and player experience.
  • Ability to translate high-level creative goals into engaging and cohesive interactive experiences.
  • Hands-on experience with game development tools, editors, scripting systems, or equivalent content creation workflows.
  • Strong game design judgment, including identifying design challenges, evaluating solutions, communicating trade-offs, and iterating from feedback.
  • Experience collaborating with cross-disciplinary teams across multiple stages of game development.
  • Experience delivering and iterating on game content across development cycles with evolving requirements and priorities.
  • Fluency in Mandarin Chinese.

Nice to have

  • Experience owning or leading game design, narrative design, or related design initiatives.
  • Experience in related game design disciplines and understanding how different design elements contribute to the overall player experience.
  • Experience developing scalable content creation approaches and maintaining quality within production constraints.
  • Experience working on early-stage game development projects, navigating ambiguity, iterating effectively, and maintaining high-quality standards.
  • Fluency in written and spoken English.

Culture & Benefits

  • Player-focused development centered on creating engaging experiences.
  • Collaborative work with interdisciplinary teams.
  • A culture that values experimentation, different perspectives, craft expertise, and player empathy.
  • Decision-making prioritizes player delight and experience quality.

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