game developmentgame designquest designlevel designnarrative designtechnical game designvisual scripting
Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Сеньорская позиция в крупной игровой студии дает возможность влиять на новую франшизу, а обязанности и требования к опыту описаны понятно. Зарплата не указана, поэтому оценить общий пакет условий сложно.
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Зарплата не указанаПонятная рольКрупная студия
Оценка от Hirify AI
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Senior Quest Designer (Game Design): Designing and implementing functional quest experiences for a new IP with an accent on exploration, dialogue, gameplay, activities, and cross-functional collaboration. Focus on developing quest design pipelines, expressing narrative vision through interactive content, and solving complex design problems with quest, narrative, level design, and engineering teams.
Location: Warsaw, Poland
Company
hirify.global develops and publishes interactive entertainment, including major gaming franchises and a new IP from Elsewhere Entertainment.
What you will do
Design and implement functional quests and other player-facing content using the team’s development tools.
Craft cohesive experiences across game locations, characters, content, plots, exploration, dialogue, gameplay, and activities.
Collaborate with quest, narrative, level design, engineering, and other departments.
Help develop quest design pipelines and processes.
Provide constructive feedback and communicate the project’s design vision across departments.
Requirements
Professional game design experience or equivalent training and experience.
Shipped at least one title as a quest designer.
Experience with technical game design, including tool implementation, game logic, or visual scripting.
Strong written and verbal communication, creative problem-solving, organization, and ability to meet agreed timelines.
Ability to work independently, take ownership, collaborate effectively, and respond constructively to feedback.
Based in Warsaw, Poland.
Nice to have
Experience with AAA games.
Industry recognition or demonstrated impact in the field.
Experience creating an indie or side project game.
Background in content design, narrative design, environment art, programming, or related fields.
Experience playing or creating pen-and-paper, board, or trading card games.
Culture & Benefits
Collaborative, creative, and cross-functional working environment.
Focus on inclusivity, mutual respect, empathy, professionalism, and thoughtful problem-solving.
Opportunity to contribute to a new intellectual property and help shape the studio and game.
Commitment to a diverse and inclusive workplace.
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