team leadershipexcelgamedevgame designgameplay systemscontent designsystems designgame balancingenvironmental storytelling
Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Роль описана четко и дает реальную ответственность за ключевые игровые функции в проектах AAA/AA, но зарплата не указана, а работа в аутсорсинге может означать смену проектов.
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Зарплата не указанаАутсорсинговые проектыЧеткая зона ответственностиИзвестные игровые проекты
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Principal Game Designer (Game Development): Owning the design, implementation, iteration, and balancing of multiple game features for an immersive AAA/AA title with an accent on systems thinking, content design, and environmental storytelling. Focus on building gameplay systems, balancing progression and economies, analysing playtest feedback and metrics, and leading design teams through development.
Location: Europe; remote. Willingness to travel to the UK for training and to work alongside the core development team is required.
Company
hirify.global is an end-to-end strategic partner providing external game development, technology, art, trailers, and QA services for AAA and AA games across all platforms.
What you will do
Own multiple features end to end, from first implementation and iteration through final polish and delivery.
Design, implement, maintain, and balance gameplay systems and feature content in-engine.
Create immersive player experiences aligned with the game’s pillars, themes, and creative vision.
Partner with the Creative Director and collaborate with Engineering, Art, Audio, QA, and other disciplines.
Analyse playtest feedback and metrics to identify weaknesses, tune balance, and drive improvements.
Mentor designers and oversee design progress, standards, processes, and workflows across the project.
Requirements
10+ years of game design experience on AA/AAA titles, including substantial Lead or Principal-level experience.
At least one shipped title as a Lead or Principal Game Designer with ownership of major features or systems.
Strong content design skills, including environmental storytelling and world-building.
Advanced Excel skills and experience balancing large datasets for unit balance and progression systems.
Strong understanding of combat, abilities, economies, and AI behaviour.
Excellent written and verbal English; willingness to travel to the UK for training is required.
Culture & Benefits
Competitive financial reward.
Opportunities to drive internal transformation and influence project and organizational processes.
Diverse and inclusive environment.
Collaborative community focused on ownership and continuous improvement.
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