game development3dunity2dart directionenvironment artcharacter artvisual development
Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Чёткая роль с творческим лидерством в крупной игровой компании, сочетающая практическую работу с искусством и координацию разных дисциплин; сведения о локации противоречат друг другу и могут осложнить планирование.
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Локация неяснаПонятные задачиКрупная игровая компания
Оценка от Hirify AI
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Текст:
Hirify AI/Оригинал
TL;DR
Associate Art Director (Game Development): Shaping a game's visual identity and guiding characters, environments, props, lighting, animation, VFX, and UI from early development through delivery with an accent on visual direction, cross-disciplinary alignment, and hands-on art critique. Focus on creating style guides and visual development materials, leading reviews, balancing creative priorities with production milestones, and supporting mobile game development.
Location: Canada
Company
hirify.global is a global video game and interactive entertainment company developing, publishing, and live-operating games across mobile, web, PC, and console.
What you will do
Partner with the Senior Art Director and creative leadership to define the game's visual identity, principles, style guides, briefs, references, and quality standards.
Align art disciplines and partner teams around goals, dependencies, handoffs, and decisions; lead visual reviews, critiques, kickoffs, and alignment sessions.
Guide the creation and refinement of characters, environments, props, lighting, animation, VFX, UI, and other visual components.
Collaborate with design, narrative, engineering, production, external development partners, artists, vendors, and senior stakeholders to carry artistic intent through development.
Contribute hands-on through concept development, paintovers, blockouts, callout sheets, reference packages, prototypes, and other art tasks.
Partner with production and discipline leads to understand milestones, surface risks, improve visual review processes, and keep creative priorities moving toward delivery.
Requirements
5+ years of professional experience creating art for games, animation, film, or a related visual medium, or equivalent experience, with increasing creative responsibility.
Experience helping define, communicate, and execute an artistic vision from early development through delivery.
Strong hands-on experience in at least one art discipline, particularly character art, environment art, or both.
Ability to communicate visual direction, facilitate constructive reviews, and collaborate with multidisciplinary teams, external partners, and distributed contributors.
Working knowledge of production planning, prioritization, and milestone constraints, with the judgment to balance creative priorities and delivery needs.
Experience creating or contributing to art bibles, style guides, visual development packages, mood boards, paintovers, callout sheets, or similar direction-setting materials.
Understanding of game art and real-time production pipelines, plus familiarity with relevant 2D and/or 3D content creation tools.
A portfolio demonstrating artistic judgment, visual problem-solving, hands-on craft, and the ability to guide work from concept to completion.
Experience in mobile game development or art direction.
Nice to have
Familiarity with the Unity game engine.
Experience supporting live service content development.
Culture & Benefits
Work within a global organization with gamemakers and partners across more than a dozen countries.
Contribute to a diversified portfolio of mobile, web, PC, and console games.
Join a tenet-driven culture focused on creating meaningful connections and vibrant player communities through play.
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