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5 дней назад

Character TD (Rigging) Intern- Undergraduate (Gaming)

37$
Формат работы
onsite
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US
Релокация
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Character TD (Rigging) Intern- Undergraduate (Gaming): Creating and refining animation rigs for in-game props, clothing, vehicles, and characters with an accent on rig implementation, troubleshooting, and animation workflows. Focus on applying Maya and Python skills, learning rigging techniques, and collaborating with animation and other game development departments.

Location: Burbank, California, United States; onsite internship. Relocation assistance is available for eligible candidates. Must be authorized to work for any employer in the United States without requiring current or future work visa sponsorship.

Salary: $36.50 USD per hour during the internship period.

Company

Interactive entertainment company developing video games and related game experiences.

What you will do

  • Create simple animation rigs for in-game props, clothing, vehicles, and characters.
  • Support rigging tasks, including troubleshooting and bug fixing.
  • Collaborate with other departments to implement rigs and support animation workflows.
  • Learn and apply rigging techniques and tools used in game development.
  • Develop and refine rigs with the Rigging and Animation team while gaining practical game production experience.
  • Build technical, creative, and collaborative skills through mentorship from experienced team members.

Requirements

  • Currently pursuing a Bachelor's degree focused on Character Rigging; Computer Science majors with rigging experience are also considered.
  • Expected graduation between May 2026 and December 2029 from an accredited university; undergraduate students only.
  • Creative, self-motivated, and responsible approach to learning and completing assigned work.
  • Passion for video games and animation, with an interest in character rigging and game development.
  • Availability for the entire 12-week internship period during either May 17–August 6 or June 14–September 3.
  • Authorization to work for any employer in the United States without requiring work visa sponsorship now or in the future.

Nice to have

  • Six to twelve months of related experience and/or training; beneficial but not required for currently enrolled students.
  • Python skills and previous experience with Maya.

Culture & Benefits

  • Hands-on experience with rigging, animation, and game production techniques.
  • Mentorship from senior members of the Rigging and Animation team.
  • Relocation assistance for eligible candidates.
  • Fixed hourly pay for the internship period.
  • Background checks are conducted at the offer stage.

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