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5 дней назад

Technical Artist (AI Tools & Pipeline)

Формат работы
remote (Global)
Тип работы
project
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Technical Artist (AI Tools & Pipeline) (AI/game development): Auditing and improving art, design, and production pipelines by integrating AI tools, scripting, and production-ready tooling with an accent on 3D pipelines, animation, LLM-based tools, and creative quality. Focus on evaluating AI use cases, building Python or engine-specific tools, setting practical guardrails, and guiding cross-functional teams toward effective AI workflows.

Location: Fully remote, no location restrictions; listed location is Boulder, CO - Remote (any location).

Company

Develops game projects requiring technical art, creative tooling, and AI-enabled production workflows.

What you will do

  • Audit art, design, and production workflows to identify where AI can accelerate work without compromising craft, quality, or creativity.
  • Prototype, evaluate, and integrate AI tools into 3D, animation, LLM-based, and other production pipelines where appropriate.
  • Set clear guardrails for when AI should and should not be used.
  • Partner with artists, designers, and engineers to iterate on tooling while protecting craft and discipline skills.
  • Shape the studio’s AI vision, tooling strategy, and future content-pipeline possibilities.
  • Assess new models and techniques and translate them into practical, production-ready recommendations.

Requirements

  • Shipped titles as a technical artist, AI artist, or in a similar hybrid art/engineering role.
  • Hands-on fluency with modern AI tooling for 3D pipelines, animation, and/or LLM-based workflows, including integration into real production pipelines and shipped products.
  • Strong artistic judgment and the ability to distinguish where AI elevates quality from where it erodes quality.
  • Comfort scripting and building tools with Python or engine-specific tooling to connect AI systems to existing workflows.
  • Proven ability to influence and educate cross-functional teams, not only build tools in isolation.
  • Familiarity with Unity and Maya.

Nice to have

  • Experience with stylized, character-driven, or cozy/social game art.
  • A public body of work, such as talks, writing, demos, or experiments, demonstrating a genuine vision for AI in games.

Culture & Benefits

  • Fully remote work with no location restrictions.
  • Contract engagement for approximately 3–6 months, with possible extension depending on project status and work compatibility.
  • Expected workload of approximately 30–40 hours per week most weeks; the position is described as approximately 30 hours per week.
  • Collaboration with artists, designers, and engineers across creative and technical disciplines.
  • Applicants are encouraged to apply even if they do not meet every qualification, particularly underrepresented applicants.
  • Transparency is expected when using ChatGPT or other AI to write a cover letter; applicants should disclose this and mention a favorite pop-culture creature.

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