Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Здесь можно заниматься актуальным применением ИИ в игровой разработке, а работать можно из любой страны. Но короткий контракт и отсутствие информации об оплате затрудняют оценку дохода и стабильности.
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Короткий контрактЗарплата не указанаПонятная рольСовременный стекИИ в играх
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Technical Artist (AI Tools & Pipeline) (AI/game development): Auditing and improving art, design, and production pipelines by integrating AI tools, scripting, and production-ready tooling with an accent on 3D pipelines, animation, LLM-based tools, and creative quality. Focus on evaluating AI use cases, building Python or engine-specific tools, setting practical guardrails, and guiding cross-functional teams toward effective AI workflows.
Location: Fully remote, no location restrictions; listed location is Boulder, CO - Remote (any location).
Company
Develops game projects requiring technical art, creative tooling, and AI-enabled production workflows.
What you will do
Audit art, design, and production workflows to identify where AI can accelerate work without compromising craft, quality, or creativity.
Prototype, evaluate, and integrate AI tools into 3D, animation, LLM-based, and other production pipelines where appropriate.
Set clear guardrails for when AI should and should not be used.
Partner with artists, designers, and engineers to iterate on tooling while protecting craft and discipline skills.
Shape the studio’s AI vision, tooling strategy, and future content-pipeline possibilities.
Assess new models and techniques and translate them into practical, production-ready recommendations.
Requirements
Shipped titles as a technical artist, AI artist, or in a similar hybrid art/engineering role.
Hands-on fluency with modern AI tooling for 3D pipelines, animation, and/or LLM-based workflows, including integration into real production pipelines and shipped products.
Strong artistic judgment and the ability to distinguish where AI elevates quality from where it erodes quality.
Comfort scripting and building tools with Python or engine-specific tooling to connect AI systems to existing workflows.
Proven ability to influence and educate cross-functional teams, not only build tools in isolation.
Familiarity with Unity and Maya.
Nice to have
Experience with stylized, character-driven, or cozy/social game art.
A public body of work, such as talks, writing, demos, or experiments, demonstrating a genuine vision for AI in games.
Culture & Benefits
Fully remote work with no location restrictions.
Contract engagement for approximately 3–6 months, with possible extension depending on project status and work compatibility.
Expected workload of approximately 30–40 hours per week most weeks; the position is described as approximately 30 hours per week.
Collaboration with artists, designers, and engineers across creative and technical disciplines.
Applicants are encouraged to apply even if they do not meet every qualification, particularly underrepresented applicants.
Transparency is expected when using ChatGPT or other AI to write a cover letter; applicants should disclose this and mention a favorite pop-culture creature.
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