Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Роль четко описана, а работа в крупной игровой студии даст опыт с продвинутыми процессами создания персонажей. Но контрактный формат и широкий диапазон почасовой оплаты добавляют неопределенности по стабильности и реальному доходу.
Associate Technical Artist (Contract) (Game Development): Building photorealistic character and prop assets and supporting asset-creation pipelines for upcoming games with an accent on photogrammetry, motion capture, modeling, animation, and scan-data cleanup. Focus on solving pipeline issues, developing production tools, and supporting both long-term R&D and short-term game production.
Location: Hybrid role based at the Beatrice Street Studio in Los Angeles, California; permanent remote work is not available.
Base pay: $24.43–$45.19 hourly in the United States.
Company
hirify.global develops, publishes, and distributes interactive entertainment, including major video game franchises.
What you will do
Work with artists, engineers, supervisors, and producers to identify and deliver modeling and animation asset needs for games.
Prepare for and attend photography, scanning, and motion-capture shoots.
Clean, enhance, and quality-check raw scan and capture data.
Manage day-to-day pipeline issues, identify problems, and develop creative solutions.
Assist with designing, developing, and supporting asset-creation pipelines and tools integrated with studio pipelines.
Contribute to long-term R&D efforts and short-term production support for existing and future games.
Requirements
College degree in Animation or CG, or equivalent experience in the video game industry, with a strong modeling and animation portfolio.
Knowledge of photography, photogrammetry, model cleanup, and texturing.
Experience with FACS, facial performance animation, motion capture, and character rigging.
Positive attitude and ability to work on a multidisciplinary team.
Ability to take direction and address feedback.
Passion for developing high-quality games, strong problem-solving skills, and ability to innovate.
Self-motivated and able to quickly learn new development areas.
Knowledge of Perforce, Jira, Shotgun, or similar tools for delivery and production tracking.
Nice to have
Python, HSL, or other scripting experience.
Culture & Benefits
Collaboration with artists, scientists, and engineers on real-time visual workflows and game-content creation.
Medical, dental, vision, healthcare spending, life, disability, and related insurance programs, subject to eligibility.
401(k) with company match, tuition reimbursement, and charitable donation matching.
Paid holidays, vacation, sick time, floating holidays, parental leave, bereavement leave, and mental-health and fitness programs.
Free and discounted games and additional voluntary benefit programs.
Relocation assistance may be available when the company requires a geographic move for the job.
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