Game Design Intern-Undergraduate (Game Development)
Контакты
37$
Формат работы
onsite
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US
Релокация
US
game developmentmayaunreal enginegame design3d modelingunitylevel designvisual scriptingnarrative action games
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Оплачиваемая стажировка в крупной игровой студии предлагает понятные практические задачи и наставничество, но доступна только студентам с нужным статусом, разрешением на работу в США и возможностью работать в строго заданные даты.
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Жёсткие условияПонятные задачиИзвестная студияОплачиваемая стажировкаПрактика и наставничество
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Текст:
Hirify AI/Оригинал
TL;DR
Game Design Intern-Undergraduate (Game Development): Creating and implementing gameplay content for narrative action games with an accent on world authoring, combat setups, event triggering, and scripted structural elements. Focus on building gameplay features with visual scripting or programming, integrating level design and gameplay mechanics, and solving creative implementation challenges with Unity, Unreal Engine, or Maya.
Location: Burbank, California, United States. On-site internship with a hybrid working policy that may affect the base pay range. Relocation assistance is available for eligible candidates.
Salary: $36.50 per hour during the internship period.
Company
Interactive entertainment development focused on creating narrative action games and gameplay experiences.
What you will do
Create and implement gameplay content, including world authoring, combat setups, event triggering, and scripted structural elements.
Use Unity, Unreal Engine, Maya, 3DSMax, or other 3D modeling and development tools to support game design and content creation.
Apply visual scripting or programming skills to implement and refine gameplay features.
Collaborate with experienced designers to develop creative solutions and contribute to game development projects.
Explore how level design, gameplay mechanics, and scripted events combine to create engaging player experiences.
Learn game design techniques and development workflows through guidance and mentorship from senior team members.
Requirements
Currently pursuing a Game Design degree at an accredited college or university; master's candidates may also apply.
Expected graduation between May 2026 and December 2029; undergraduate students are eligible.
Basic familiarity with a 3D package such as Maya or 3DSMax.
Scripting experience, preferably visual scripting; programming or scripting language knowledge is also acceptable.
Familiarity with Unity, Unreal Engine, Maya, or other 3D modeling software.
Strong technical skills, including visual scripting or programming experience.
Strong attention to detail, creativity, and understanding of game design fundamentals.
Self-motivated and responsible approach to learning, with the ability to articulate creative goals and turn ideas into actionable solutions.
Passion for next-generation video games, with knowledge of the gaming industry and narrative action games.
Authorization to work for any employer in the United States without requiring work visa sponsorship now or in the future.
Availability for the entire 12-week internship period during either May 17–August 6 or June 14–September 3.
Nice to have
Six to twelve months of related experience and/or training for currently enrolled students.
Experience with Maya.
Previous experience with level-editing tools such as Unreal, Unity, or Hammer.
Culture & Benefits
Hands-on experience with game development tools and production workflows.
Mentorship from senior team members.
Opportunities to strengthen design and problem-solving skills.
Relocation assistance is available for eligible candidates.
Background checks are conducted at the offer stage for new employees.
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