Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Чёткая техническая зона ответственности, сфокусированная роль и современные технологии делают вакансию привлекательной, но без диапазона зарплаты сложно оценить условия.
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Зарплата не указанаАктуальные технологииЧёткая зона ответственностиПомощь с переездом30 дней отпуска
Оценка от Hirify AI
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Lead Software Engineer - Computer Graphics for the Web (WebGL/WebGPU) (F/M/D) (real-time 3D graphics): Building and optimizing browser-based 3D rendering for billions of points, Gaussian splats, meshes, and panoramic imagery with an accent on WebGL, Three.js, shaders, streaming, and GPU memory management. Focus on designing scalable rendering architecture, solving performance challenges across diverse hardware, and evaluating WebGPU and compute shaders.
Location: Munich, Germany; hybrid work setup
Company
hirify.global develops reality-capture and digital-factory solutions that create photorealistic digital twins of the built environment.
What you will do
Own and improve browser-based 3D rendering in hirify.global IVION using Three.js, WebGL, GLSL shaders, and custom rendering pipelines.
Render and optimize point clouds, 3D Gaussian Splats, meshes, and panoramic imagery.
Improve performance and visual quality through occlusion culling, adaptive refinement, level-of-detail strategies, and GPU memory management.
Optimize spatial indexing, tiling, compression, caching, progressive loading, and large-scale data streaming.
Collaborate across C++ data processing, Java backend services, storage, and frontend rendering.
Shape the rendering architecture and evaluate WebGPU, compute shaders, and modern graphics techniques.
Requirements
Strong experience with real-time 3D graphics for the web, especially WebGL2, Three.js, GLSL shaders, and custom rendering pipelines.
Knowledge of 3D mathematics and spatial algorithms, including coordinate systems, transformations, projections, octrees, BVHs, KD-trees, level of detail, and culling.
Experience rendering and streaming large-scale 3D datasets, including spatial indexing, tiling, caching, and memory management.
Strong GPU, CPU, and networking performance optimization skills using profiling, benchmarking, and systematic analysis.
Proficiency in TypeScript and experience maintaining complex, performance-critical web applications.
Nice to have
Experience with WebGPU, WGSL, or compute shaders.
Experience with C++, Rust, WebAssembly, Vulkan, Metal, or DirectX.
Experience with Angular, Java, Spring Boot, reality capture, photogrammetry, SLAM, BIM, geospatial applications, or radiance-field techniques.
Culture & Benefits
Hybrid work setup with flexible working hours.
30 days of paid time off per year.
Full visa and relocation support for international candidates.
Fitness and wellness subsidy, Deutschlandticket subsidy, and bike leasing.
Financial support for local language classes.
International environment with more than 300 employees from around 60 nationalities.
Hiring process
Screening call followed by up to four interview rounds.
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