Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
Пожаловаться
Зарплата и рынок
ЗП не указана
На похожих ролях по рынку
$24к$30кмедиана$56к
6 в выборке
68
Хорошая вакансия
развернуть
Обязанности описаны понятно, а работа напрямую связана с разработкой многопользовательской игры. При этом контракт всего на шесть месяцев и зарплата не указана, поэтому остаются вопросы о стабильности и оплате.
Кликните для подробной информации
Временный контрактЗарплата не указанаПонятные задачиАктуальные инструменты
Оценка от Hirify AI
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Подключить Plus
Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Senior 3D Generalist Artist (Unity): Creating game-ready modular environments, props, set dressing, and character or creature art for an unannounced co-op combat game with an accent on autonomous production, rapid iteration, and cross-disciplinary collaboration. Focus on implementing and optimizing assets in Unity, fixing materials and collision issues, and supporting performance in an online multiplayer title.
Location: Remote within the United Kingdom
Contract: 6 months, with potential to extend
Company
hirify.global is a startup games studio building cooperative games focused on delivering engaging experiences and shipping playable builds efficiently.
What you will do
Create game-ready modular environments, props, set dressing, and character or creature art.
Adapt quickly to the project’s art style and work autonomously from high-level direction.
Collaborate across disciplines, join playtests, identify risks, and help solve production gaps.
Import, set up, and implement assets in Unity, including materials, prefabs, folders, and naming conventions.
Fix materials, collision, and general art bugs while keeping assets and scenes optimized.
Requirements
Senior-level experience working autonomously and owning an area of responsibility.
Broad artistic and technical skills across environments, props, characters, and creatures.
Confident Unity experience, including asset implementation and fixing art bugs.
Comfortable working in Blender or able to transition quickly.
Ability to prioritize speed, efficiency, and the overall game experience.
General understanding of art-related optimization and performance for online multiplayer games.
Nice to have
Rigging, VFX, UI, technical art, or concept art skills.
Culture & Benefits
Hands-on work directly on the game rather than process-heavy coordination.
Autonomous, collaborative, and outcome-focused working style.
Emphasis on shipping builds, rapid output, and practical solutions.
Six-month remote contract open to candidates within the UK, with potential extension.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →