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5 дней назад

Principal Game AI Engineer (AI)

180 000 - 210 000$
Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Principal Game AI Engineer (AI): Finalizing and polishing AI behaviors and systems for Judas, a narrative-driven game built with dynamic gameplay and storytelling technology, with an accent on believable enemy behavior, system stability, and player experience. Focus on hardening shipping-ready AI architecture, tuning behavior with design and animation teams, and solving complex game AI challenges in Unreal Engine and C++.

Location: Remote in Massachusetts, USA

Salary: $180,000–$210,000 per year

Company

hirify.global is a self-publishing game development studio creating narrative-driven experiences rooted in immersive world building and gameplay.

What you will do

  • Own the implementation, hardening, and polish of AI behaviors and systems for Judas.
  • Bring enemy AI systems to a reliable, shipping-ready state with believable and compelling behavior.
  • Collaborate with design, animation, and other disciplines to iterate on AI features and support the creative vision.
  • Ensure the quality and stability of critical AI systems.

Requirements

  • Extensive Unreal Engine 4 and/or Unreal Engine 5 experience.
  • Deep knowledge of modern game AI architecture, including Behavior Trees, pathfinding, and perception systems.
  • Experience with root motion, distance matching, motion warping, blend spaces, and state machines.
  • Strong C++ knowledge.
  • At least one shipped title focused primarily on game AI, preferably a AAA action or FPS title.
  • Ability to understand existing code quickly and extend an established architecture.

Nice to have

  • Experience closing down heavily dynamic or procedural systems.
  • Experience supporting build automation processes.
  • C#, Python, or Blueprint experience.

Culture & Benefits

  • Remote role supporting development of Judas, led by Ken Levine.
  • Regular employee compensation may include bonuses and/or equity awards.
  • Regular employees may receive medical, financial, and other benefits.
  • Employment is at-will, and compensation or benefit programs may be modified according to business and market factors.

Hiring process

  • Applicants are asked to watch Ken Levine’s GDC talk on narrative.
  • Recruitment communication is conducted through official Ghost Story email addresses, not third-party messaging apps.

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