6 дней назад
Technical Director, Applied AI (Game Development)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Technical Director, Applied AI (Game Development): Building AI-powered tools, agents, plugins, integrations, and production workflows for game development and creative technology with an accent on applied AI R&D, rapid prototyping, and production integration. Focus on evaluating emerging AI systems, connecting them with Unity, Unreal Engine, Houdini, and Blender, and turning validated experiments into robust workflows adopted by engineering and art teams.
Location: Fully remote; role listed in Poznań, Poland, Europe
Company
develops games and creative technology through engineering, technical art, AI, and production workflows.
What you will do
- Research and evaluate emerging AI models, coding agents, frameworks, development tools, and workflows.
- Identify practical AI applications across game development, art production, engineering, and internal operations.
- Build prototypes and proof-of-concepts, validate them in real production scenarios, and turn successful experiments into production solutions.
- Develop AI-powered tools, plugins, integrations, agents, and automation for Unity, Unreal Engine, Houdini, Blender, and other production environments.
- Collaborate with engineering, technical art, VFX, animation, environment, character, and production teams.
- Establish AI standards, document workflows, run workshops, and help teams build their own tools and agents.
Requirements
- Senior-level technical experience in software engineering, technical art, tools development, creative technology, procedural systems, game development, or a comparable field.
- Demonstrated experience building real tools, systems, applications, plugins, pipelines, or production technology.
- Strong programming skills in Python, C#, C++, TypeScript, or similar languages.
- Practical understanding of modern AI models, APIs, coding agents, automation, and AI-assisted development.
- Experience with real-time production and tools such as Unity, Unreal Engine, Houdini, Blender, or Maya.
- Fluent English required.
Nice to have
- Professional game development, technical art, or creative technology experience.
- Experience with procedural content generation, graphics, rendering, shaders, or real-time systems.
- Experience building custom AI agents, multi-agent workflows, LLM integrations, multimodal systems, local models, or MCP integrations.
- Experience developing internal production or developer tools and AI-assisted content-production workflows.
- Open-source projects, plugins, tools, or personal technical projects.
Culture & Benefits
- Significant ownership over applied AI exploration and implementation.
- Direct collaboration with the CTO, Creative Director, engineers, technical artists, artists, and production teams.
- Freedom to prototype emerging technologies and turn successful experiments into production systems.
- Fully remote international working environment.
- Flexible contract options depending on location and competitive compensation based on experience and contract structure.
- Annual team retreats.
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