9 дней назад
Senior Systems Engineer (Unreal Engine)
101 000 - 131 000$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Systems Engineer (Unreal Engine): Building and maintaining core gameplay systems, frameworks, plugins, and multiplayer features for an upcoming Unreal Engine game with an accent on scalable architecture, networked gameplay, and technical ownership. Focus on designing extensible systems, solving complex replication and performance issues, and mentoring engineers through production and post-launch development.
Location: Remote within the United States
Salary: $101,000–$131,000 USD annually for all other U.S. locations; $118,000–$154,000 for specified metropolitan areas; $136,000–$177,000 for the highest-cost listed metropolitan areas.
Company
is a startup multimedia studio known for the Poppy Playtime indie horror game franchise and developing upcoming Unreal Engine projects.
What you will do
- Design, build, and maintain core gameplay systems and extensible frameworks.
- Develop custom Unreal Engine plugins for project-specific tooling and gameplay needs.
- Architect multiplayer and networked gameplay systems, including replication, optimization, and desync debugging.
- Own technical decisions, identify architectural risks, and reduce technical debt.
- Collaborate with designers and gameplay programmers to create structured, tunable systems.
- Mentor engineers, lead code reviews and design discussions, and resolve complex production issues.
Requirements
- 8+ years of professional game development experience or 2+ shipped AAA titles, focused on systems or gameplay programming.
- Strong knowledge of data-driven architecture, modular frameworks, and gameplay system design.
- Shipped gameplay systems in Unreal Engine and experience building Unreal Engine plugins.
- Hands-on multiplayer experience with replication, RPCs, network optimization, and network debugging.
- Excellent proficiency in C++ and Blueprints within Unreal Engine.
- Passion for mentoring engineers and helping them grow.
Nice to have
- Unreal Engine core or engine-level knowledge, including engine source and low-level systems.
- Leadership or technical lead experience and experience scaling systems beyond MVP.
- Unreal Engine performance profiling and optimization experience.
- Familiarity with Perforce or similar source control tools.
- Passion for horror games, narrative-driven experiences, or the Poppy Playtime franchise.
Culture & Benefits
- High-trust, high-autonomy role with end-to-end technical ownership.
- Cross-functional collaboration with designers and gameplay programmers.
- Profit sharing for eligible U.S.-based full-time employees.
- Medical, dental, and vision insurance, plus 401(k) matching and FSA/HSA.
- Paid time off, sick time, holidays, and parental leave.
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