3 дня назад
DevOps / Build Engineer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
DevOps / Build Engineer (Unreal Engine): Building and optimizing CI/CD, caching, testing, and deployment infrastructure for Unreal Engine game projects with an accent on reliable builds, fast developer feedback, and smooth delivery to testers and platforms. Focus on diagnosing complex failures, provisioning cloud infrastructure as code, and operating backend applications and dedicated game servers.
Location: Stockholm, Sweden; hybrid workplace
Company
develops games and operates technology foundations supporting game development teams.
What you will do
- Build, maintain, and improve CI/CD pipelines for Unreal Engine projects, including compiling, cooking, packaging, and distribution.
- Own build caching infrastructure and reduce iteration times across the studio.
- Develop automated testing infrastructure and improve feedback, logging, monitoring, and error reporting.
- Automate deployment of game builds to internal testers and platform storefronts, as well as dedicated servers to test and live environments.
- Deploy backend applications and provision cloud infrastructure using infrastructure as code in partnership with the Cloud and Backend team.
- Diagnose and recover from pipeline and infrastructure failures, while documenting solutions and supporting game teams.
Requirements
- Proven experience as a DevOps or Build Engineer working with complex game CI/CD systems.
- Senior, hands-on experience with Unreal Engine build and deployment workflows, including production-ready projects.
- Experience deploying and operating backend services, cloud infrastructure, and infrastructure as code.
- Strong understanding of CI/CD infrastructure and operational pipelines, with the ability to diagnose complex issues across build systems, servers, and infrastructure.
- Experience or comfort with Jenkins and Groovy, Perforce, Python, Golang, game platform SDKs, Grafana, Zabbix, GCP or similar cloud providers, Terraform, Docker, and Kubernetes.
- Collaborative communication skills and a commitment to documentation and knowledge transfer.
Nice to have
- Experience with Unreal build acceleration and caching, including Derived Data Cache, Zen server, or Unreal Build Accelerator.
- Experience with Unreal automation testing frameworks such as Gauntlet.
- Experience hosting and orchestrating dedicated game servers.
- Familiarity with platform submission and certification workflows.
Culture & Benefits
- Permanent employment in a hybrid workplace.
- Work across Tech Foundations, game development, Cloud, and Backend teams.
- Relocation assistance is not available for this role.
- Emphasis on learning, diverse perspectives, collaboration, and knowledge sharing.
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