3 часа назад
Staff Software Engineer (Network Automation)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Staff Software Engineer (Network Automation) (Kubernetes/API/Distributed Systems): Building declarative, API-driven network automation platforms and control-plane services for PlayStation Network with an accent on Kubernetes controllers, multi-tenant infrastructure, and reliable distributed workflows. Focus on designing reconciliation systems, solving eventual-consistency and partial-failure challenges, and establishing reusable engineering patterns for large-scale production infrastructure.
Location: Adelaide, Australia
Company
is the entertainment and technology brand of Sony Interactive Entertainment, delivering hardware, network services, and interactive entertainment experiences to more than 100 million people.
What you will do
- Set technical direction and architectural standards for network automation and infrastructure control platforms.
- Design and build APIs, services, Kubernetes controllers, custom resources, and reconciliation workflows for production infrastructure.
- Develop distributed systems that handle eventual consistency, at-least-once delivery, concurrent writes, partial failures, idempotency, and safe recovery.
- Build multi-tenant infrastructure platforms with tenant isolation, authorization, policy enforcement, and safe automation boundaries.
- Improve testing, observability, CI gates, deployment safety, migrations, and modernization of existing automation systems.
- Lead technical reviews and cross-functional alignment while mentoring engineers and raising software engineering standards.
Requirements
- Deep expertise in a backend language such as Python, Go, Rust, or Java, including asynchronous concurrency, static typing, data modelling, API development, packaging, and tooling.
- Strong experience building Kubernetes controllers or operators with custom resources and reconciliation patterns.
- Strong experience with event-driven distributed systems, eventual consistency, at-least-once delivery, idempotency, optimistic concurrency, and partial-failure handling.
- Experience designing self-service multi-tenant platforms, stable APIs, schemas, versioning, and schema evolution.
- Demonstrated technical leadership across teams, including architectural design, stakeholder alignment, mentoring, and delivery of complex infrastructure systems to production.
- Role location: Adelaide, Australia.
Nice to have
- Networking fundamentals including BGP, IP fabrics, VXLAN, EVPN, and L3VPN.
- Working knowledge of Go for contributing to adjacent services and controllers.
- Experience with testing and observability strategies for infrastructure automation that cannot be fully reproduced in CI.
- Experience with graph databases or infrastructure source-of-truth systems.
Culture & Benefits
- Work on infrastructure supporting Network across more than 40 interconnection locations and 20+ data centres worldwide.
- Influence reusable engineering patterns across multiple network domains and services.
- Collaborate with software engineering, networking, operations, and architecture teams.
- Background checks are conducted at the offer stage for new employees.
- Sony Interactive Entertainment is an equal opportunity and fair chance employer committed to an inclusive environment.
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