6 дней назад
Conversational AI Engineer (Game Prototype)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Conversational AI Engineer (Game Prototype) (AI/game development): Building an end-to-end voice conversation pipeline that lets players speak with responsive, in-character NPCs in Unity with an accent on latency, quality, reliability, and cost. Focus on evaluating STT, LLM, TTS, and speech-to-speech components, deciding between on-device and cloud execution, and evolving a measured prototype architecture toward production.
Location: Remote; at least 4 hours of overlap with US Pacific required
Company
is prototyping a game centered on AI-driven conversations with non-player characters.
What you will do
- Design and build an end-to-end voice conversation pipeline between players and NPCs.
- Evaluate and integrate speech-to-text, language model, text-to-speech, and speech-to-speech technologies.
- Develop approaches for conversational memory, context, personality, and NPC behavior.
- Prototype real-time interactions and optimize latency, quality, reliability, and cost.
- Choose which components run on-device or in the cloud, measure response time, cost per conversation minute, and failure rates.
- Build and integrate the system in Unity and C#, creating an architecture that can evolve into production.
Requirements
- 5+ years of professional software engineering experience.
- At least one shipped project built in Unity with C#, such as a released game, application, or production tool.
- A working end-to-end voice conversation loop built independently, covering speech input, language model processing, and speech output.
- Hands-on engineering experience building playable prototypes rather than focusing primarily on prompt writing, single-API chat applications, research, or model training.
- Availability for remote work with at least 4 hours of overlap with US Pacific time.
Nice to have
- Game AI, NPC systems, or interactive entertainment experience.
- Conversational memory and agent architecture experience.
- Experience with on-device speech or language models.
- Experience building multilingual or language-focused AI systems.
Culture & Benefits
- Remote contractor engagement.
- Initial 3-month project focused on designing and building a working conversational AI prototype in Unity.
- High ownership over technology selection, architecture, and implementation.
- Potential to continue with the team after the prototype stage.
Hiring process
- Submit a resume and cover letter, a link or demo of a self-built voice or conversational system, and short technical answers.
- Shortlisted candidates will present their demo during a 30-minute call.
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