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11 дней назад

Client Engineer (Unity, Real User Monitoring) - Unannounced Project

Формат работы
hybrid
Тип работы
fulltime
Английский
b2
Страна
Spain
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Client Engineer (Unity, Real User Monitoring) - Unannounced Project (Unity/RUM): Building client-side monitoring, observability, and telemetry capabilities for an unannounced cross-platform Strategy/MMO game with an accent on real player experience signals, diagnostics, and live-game operations. Focus on designing actionable telemetry, solving ambiguous player-facing issues, and integrating reliable monitoring into a Unity client.

Location: Barcelona, Spain; hybrid work with office attendance three days per week. Visa sponsorship is available.

Company

hirify.global is a global video game and interactive entertainment company developing, publishing, and operating games across mobile, web, PC, and console.

What you will do

  • Build and improve Real User Monitoring, client observability, telemetry, and diagnostics capabilities within a Unity client.
  • Transform questions and needs from technical and non-technical stakeholders into reliable, actionable signals about the real player experience.
  • Develop and operate live games using Unity and C#.
  • Investigate ambiguous live-game issues and implement practical technical solutions.
  • Work with version control, build tools, deployment pipelines, Agile, and Scrum practices.
  • Use AI-assisted development tools and agentic workflows to improve engineering productivity.

Requirements

  • Professional experience developing and operating live games with Unity.
  • Excellent C# programming skills and strong software engineering fundamentals.
  • Experience designing, implementing, or evolving client-side monitoring, telemetry, observability, or diagnostics for a live product.
  • Strong analytical, problem-solving, communication, and collaboration skills.
  • Experience working with multiple stakeholders and evaluating technical approaches against their goals.
  • Experience with version control, build tools, deployment pipelines, and AI-assisted development tools such as GitHub Copilot, Codex, or Claude Code.

Nice to have

  • Experience supporting live mobile or PC games.
  • Experience collaborating with LiveOps, community, or player-support teams on player-facing issues.
  • Experience with automated testing and continuous integration.
  • Knowledge of game design principles and user experience.
  • Familiarity with additional game engines such as Unreal.

Culture & Benefits

  • Work on an ambitious, unannounced, cross-platform Strategy/MMO project in its early development stages.
  • Inclusive and supportive work environment committed to respect and equal employment opportunities.
  • Hybrid work arrangement in Barcelona with visa sponsorship support.
  • Opportunity to contribute to a global portfolio of video games and interactive entertainment products.

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