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Вакансия опубликована 7 дн. назад - шансы на ответ снижаются.
7 дней назад
Game Designer (Educational Games)
3 000$
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Описание вакансии
Текст:
TL;DR
Game Designer (Educational Games) (F2P Mobile/EdTech): Leading the design of educational games for children, from core loops and onboarding to economy systems, live-ops, and post-launch iteration, with an accent on retention, engagement, and learning outcomes. Focus on balancing currencies and progression, defining and analyzing F2P metrics, building detailed GDDs, and using AI tools for prototyping and voice features.
Location: Remote; listed region: Tbilisi, Georgia
Salary: From $3,000 net per month
Company
Novakid is an online English school for children aged 4–12 and a learning games company with international investors, 4,000+ teachers, users in 50+ countries, and 4.9 million lessons delivered annually.
What you will do
- Lead game design in a small cross-functional team building an educational game for children.
- Design core loops, moment-to-moment gameplay, onboarding, and first-session experiences focused on fun, retention, and engagement.
- Own features from concept through release and post-launch iteration, including economy systems, currencies, rewards, progression, and live-ops.
- Write build-ready GDDs, product specifications, and flows for developers, artists, and designers.
- Define success metrics, predict feature impact, analyze results with the Product Manager and analysts, and contribute to the roadmap.
- Use playtests, UX research, competitor analysis, academic collaboration, and AI tools including prompting, TTS, speech-to-speech, and rapid prototyping.
Requirements
- 3+ years of experience as a Generalist Game Designer, preferably in F2P mobile games.
- Hands-on experience designing and balancing game economies, including currency sources and sinks, reward curves, and progression pacing.
- Ability to independently create build-ready GDDs, product specifications, and user flows.
- Fluency with core F2P metrics, feature-impact hypotheses, and post-launch data analysis.
- Excellent English at B2+ minimum; meetings and documentation are conducted in English.
Nice to have
- Live-ops experience with seasons, events, recurring loops, and content cadence.
- Experience with EdTech or products for children.
- AI fluency, including prompting, TTS, speech-to-speech, and AI-assisted rapid prototyping.
Culture & Benefits
- High autonomy within a cross-functional team of senior specialists from mobile gaming and EdTech.
- Opportunity to create complete game experiences and significant features from scratch.
- Internal playtesting and UX research support.
- Remote work and unlimited paid holidays.
- Bonuses and stock options.
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