Назад
10 дней назад

Senior C++ Engineer, Real-time Engine

243 290 - 295 250$
Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior C++ Engineer, Real-time Engine (3D Geometry and Game Engine Systems): Building scalable 3D engine systems for Roblox avatars and environments, including mesh processing, level of detail, transcoding, streaming, and runtime loading, with an accent on performance across mobile and low-end devices. Focus on profiling CPU/GPU, memory, loading latency, and frame-time tradeoffs, while driving engine projects end-to-end and mentoring engineers.

Location: San Mateo, California, United States; office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday.

Salary: $243,290–$295,250 USD annual base pay, plus equity and benefits.

Company

Roblox provides a platform and development tools for creating and sharing 3D immersive digital experiences.

What you will do

  • Design and ship 3D engine systems for avatar and environment geometry.
  • Build mesh processing, level-of-detail, transcoding, streaming, runtime loading, and related performance systems.
  • Profile and improve game-engine performance across devices, with particular attention to mobile platforms.
  • Collaborate with Engine, Rendering, Avatar, Studio, and developer-facing teams.
  • Drive projects from definition through implementation, rollout, and production impact.
  • Mentor engineers and help maintain high standards for technical quality and code health.

Requirements

  • 8+ years of professional experience building and shipping high-performance systems.
  • Deep proficiency in C++ and experience working in large codebases.
  • Hands-on experience with a production real-time 3D system, such as rendering, mesh or geometry processing, level of detail, animation, spatial data, asset pipelines, or GPU/client performance.
  • Experience analyzing CPU/GPU time, memory, loading latency, visual quality, and frame-time stability on constrained platforms such as mobile or console.
  • Ability to independently define and deliver ambiguous technical projects and communicate complex topics clearly.
  • For US-based roles, certain US visa categories may not be supported, and future H-1B sponsorship is not currently available.

Culture & Benefits

  • Full-time employment with equity compensation and employee benefits.
  • Work closely with multiple engineering and developer-facing teams.
  • Contribute to systems serving millions of developers and users across a wide range of devices.
  • Reasonable accommodations are available during the recruiting process for qualifying disabilities or religious beliefs.

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