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Описание вакансии
Текст:
TL;DR
Senior Software Engineer, 3D Systems (C++/3D Engine): Building scalable geometry systems for Roblox avatars and environments, including mesh processing, level of detail, streaming, transcoding, and runtime loading, with an accent on high-performance 3D systems for mobile and low-end devices. Focus on profiling CPU/GPU and memory tradeoffs, maintaining stable frame times, driving ambiguous projects end to end, and mentoring engineers.
Location: San Mateo, California, United States; hybrid office attendance required Tuesday through Thursday, with optional presence on Monday and Friday
Salary: $243,290–$295,250 USD annual base pay
Company
Roblox develops a platform and tools for creating and experiencing large-scale 3D digital worlds across devices.
What you will do
- Design and ship 3D engine systems for avatar and environment geometry.
- Build mesh processing, level-of-detail, transcoding, streaming, and runtime-loading systems.
- Profile and optimize game-engine performance across mobile, console, and other constrained devices.
- Collaborate with Engine, Rendering, Avatar, Studio, and developer-facing teams.
- Drive projects from problem definition through implementation, rollout, and production impact.
- Mentor engineers and raise standards for technical quality and code health.
Requirements
- 8+ years of professional experience building and shipping high-performance systems.
- Deep proficiency in C++ and experience maintaining large codebases.
- Hands-on production experience with real-time 3D rendering, mesh or geometry processing, LOD, animation and skinning, spatial data, 3D asset pipelines, or GPU and client performance.
- Experience evaluating CPU/GPU time, memory, loading latency, visual quality, and frame-time stability on constrained platforms.
- Ability to define and deliver ambiguous technical work end to end.
- Clear communication skills and the ability to collaborate across engineering and developer-facing teams.
Culture & Benefits
- Work on systems supporting millions of developers and players in large multiplayer 3D experiences.
- Full-time employees are eligible for equity compensation and company benefits.
- Equal employment opportunities and reasonable recruiting accommodations are provided.
- The company may be unable to support future H-1B sponsorship for this US-based role and may not employ candidates whose US work authorization is tied to certain visa categories.
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