Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Software Engineer, Game Engine (C++/3D): Building scalable 3D engine systems for avatar and environment geometry across Roblox experiences with an accent on mesh processing, level of detail, streaming, runtime loading, and mobile performance. Focus on designing high-performance systems for constrained devices, profiling CPU/GPU and memory tradeoffs, and leading projects from implementation through production rollout.
Location: San Mateo, California, United States; office attendance is required Tuesday through Thursday, with optional presence on Monday and Friday
Salary: $243,290–$295,250 USD per year
Company
Roblox builds a platform and tools for creating and experiencing 3D digital worlds used by millions of players and developers.
What you will do
- Design and ship 3D engine systems for avatar and environment geometry.
- Build mesh processing, level-of-detail, transcoding, streaming, runtime loading, and performance systems.
- Partner with Engine, Rendering, Avatar, Studio, and developer-facing teams to make features usable in Roblox experiences.
- Profile and improve game-engine performance across devices, with particular attention to mobile platforms.
- Drive projects end to end, mentor engineers, and maintain high standards for technical quality and code health.
Requirements
- 8+ years of professional experience building and shipping high-performance systems in game engines, real-time simulation, robotics, AR/VR, or similar domains.
- Deep proficiency in C++ and experience maintaining clean, efficient code in large codebases.
- Hands-on experience with a production real-time 3D system involving rendering, mesh or geometry processing, level of detail, animation, spatial data, asset pipelines, or GPU/client performance.
- Experience diagnosing CPU/GPU, memory, loading-latency, visual-quality, and frame-time tradeoffs on constrained platforms such as mobile or console.
- Ability to own ambiguous projects through implementation, rollout, and production, while communicating complex technical topics across teams.
- For the San Mateo office-based role, regular onsite attendance is required Tuesday through Thursday.
Culture & Benefits
- Full-time employment with equity compensation eligibility.
- Employee benefits are provided according to Roblox plans.
- Equal employment opportunity and reasonable accommodation support are provided during the recruiting process.
- Future H-1B sponsorship may not be supported for this US-based role, and certain US visa-related work authorizations may not be eligible.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →
Похожие вакансии
Riot Games
12 дней назад
Principal Software Engineer (League of Legends UI Tooling)
8 дней назад
Lead Programmer (C/C++)
11 дней назад
Senior Advanced Technical Artist (AAA Games)
8 дней назад
Senior Generalist Engineer (Video Games)
110 000 - 130 000$
9 дней назад
Gameplay Engineer Intern (C++)
8 дней назад
Junior Generalist Engineer (Video Games)
65 000 - 85 000$