3 дня назад
Junior Generalist Engineer (Video Games)
65 000 - 85 000$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Junior Generalist Engineer (Video Games) (C/C++, Python/Lua, emulation): Building and refining emulators, tools, and game patches that bring classic titles to modern consoles with an accent on cross-platform compatibility, performance optimization, and reverse engineering. Focus on debugging platform-specific issues, maintaining CI/CD workflows, and implementing quality-of-life enhancements for retro games.
Location: Remote in the United States
Target salary: $65,000–$85,000 per year
Company
and Implicit Conversions preserve classic and retro games through high-level emulation, modernization, and ports to contemporary consoles.
What you will do
- Develop, maintain, and expand emulators and supporting engineering tools.
- Maintain CI/CD workflows by installing tools, updating machines, and writing and monitoring scripts.
- Optimize classic games for performance on target platforms.
- Debug compatibility issues across multiple platforms.
- Reverse engineer games to fix bugs, replace media, add achievements and trophies, and implement modern quality-of-life enhancements.
- Collaborate with engineers, producers, and QA to improve compatibility and player experience.
Requirements
- 1–3 years of generalist engineering experience and a strong interest or background in video game development.
- Strong scripting skills with languages such as Python or Lua.
- Excellent C and C++ skills, including a solid understanding of algorithms.
- Clear communication, initiative, and the ability to work effectively in a remote team.
- Genuine passion for retro games and emulation.
Nice to have
- Experience building and optimizing software across multiple platforms.
- Experience with game emulation, cross-platform ports, or modifications and patches for classic games.
- Familiarity with assembly languages, SIMD intrinsics, and binary analysis.
- Hands-on experience with reverse-engineering and debugging tools such as Ghidra.
- Experience with static recompilation techniques.
Culture & Benefits
- Remote collaboration with engineers, producers, and QA.
- Work focused on preserving gaming history and bringing classic titles to modern audiences.
- Exposure to emulation, reverse engineering, cross-platform development, and custom game engines.
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