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18 дней назад

Lead Material Artist (Character/Wardrobe)

Формат работы
onsite
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Lead Material Artist (Character/Wardrobe) (AAA games/Unreal Engine): Defining and driving character material pipelines for an ambitious interactive open-world experience, covering skin, fabric, and wardrobe materials across hero characters and large-scale population systems with an accent on quality, consistency, and scalability. Focus on leading the material art team, developing shader and material libraries, integrating assets across real-time rendering systems from high-end to mobile, and improving production pipelines.

Location: Montreal, Canada; in-person interview may be required

Company

hirify.global is a global media and entertainment company producing and distributing film, television, streaming, theme park, and interactive content.

What you will do

  • Translate art direction into high-end character materials that meet visual and technical requirements.
  • Lead and manage the character material team, ensuring consistency and quality across assets.
  • Define, maintain, and evolve material pipelines, workflows, standards, and best practices.
  • Create and oversee skin, fabric, and wardrobe materials using production-ready shader systems.
  • Integrate materials with Character, Technical Art, Lighting, rendering, shading, and runtime systems.
  • Improve scalable pipelines for hero characters and large-scale crowd populations across high-end and mobile platforms.

Requirements

  • Extensive AAA game development experience focused on material creation.
  • Proven experience leading and managing a team of artists.
  • Lead experience on at least one shipped AAA title.
  • Strong portfolio demonstrating high-quality skin, fabric, and shader materials.
  • Strong understanding of PBR workflows, shader-based material systems, real-time pipelines, and rendering constraints.
  • Experience with modern game engines such as Unreal Engine, plus strong communication and collaboration skills.

Nice to have

  • Experience with scalable material libraries, reusable systems, and Unreal Engine 5 shader pipelines.
  • Familiarity with modular character systems and customization pipelines.
  • Experience working with outsourcing partners or distributed teams.
  • Strong eye for realism, material definition, and visual consistency.

Culture & Benefits

  • Full-time position within NBCU Corporate.
  • Inclusive culture focused on developing diverse talent and creating content that reflects the world.
  • Equal employment opportunity and reasonable accommodation support are provided.

Hiring process

  • External candidates may be required to attend an in-person interview at an hirify.global location before a hiring decision.

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