8 дней назад
Founding Software Engineer (Real-Time 3D)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Founding Software Engineer (Real-Time 3D) (Web-based game development): Building the foundation for a browser-based real-time 3D product that works across Chromebooks, mobile devices, tablets, and gaming PCs with an accent on rapid prototyping, cross-platform performance, and browser/Windows product integration. Focus on evaluating Three.js, WebGPU, WebGL, and PlayCanvas, designing an open-source-ready architecture, and solving multiplayer, content compatibility, and device optimization challenges.
Location: Remote / Anywhere
Company
is a global youth game-making studio and learning community helping learners build games, portfolios, and future-ready digital skills.
What you will do
- Define the MVP and rapidly prototype competing approaches for a new browser-based real-time 3D product.
- Evaluate Three.js, WebGPU, WebGL, PlayCanvas, and other web-game technologies.
- Assess the existing browser-native prototype and determine what to retain or replace.
- Design the product architecture and build the initial technical foundation.
- Define how the browser-native product should interact with the live Windows-native product, including multiplayer and content compatibility.
- Provide hands-on technical and architectural leadership while using AI-assisted development to accelerate experimentation.
Requirements
- 5+ years of software engineering experience or equivalent demonstrated ability.
- Strong experience with web-based game development and real-time 3D.
- Professional Unity or comparable game-development experience.
- Understanding of multiple game-development disciplines, including gameplay, rendering, networking, tools, engines, or technical art.
- Strong product judgment, architectural skills, communication, and performance optimization instincts across diverse hardware.
- Ability to work independently in an ambiguous, rapidly changing startup environment.
Nice to have
- Experience with game engines or editors, open-source projects, multiplayer, content pipelines, or products shipped across desktop and mobile.
Culture & Benefits
- Remote work from anywhere.
- Initial 3-month contractor engagement.
- High ownership over product definition, architecture, and implementation.
- Opportunity to continue with the product and grow into a broader technical leadership role.
- Collaboration with the Head of Product and the Windows-native product engineering team.
Hiring process
- Submit a resume or LinkedIn profile and examples of software, games, tools, prototypes, or other products built.
- GitHub and other public work are highly valued.
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