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8 дней назад

Founding Software Engineer (Real-Time 3D)

Формат работы
remote (Global)
Тип работы
project
Грейд
senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Founding Software Engineer (Real-Time 3D) (Web-based game development): Building the foundation for a browser-based real-time 3D product that works across Chromebooks, mobile devices, tablets, and gaming PCs with an accent on rapid prototyping, cross-platform performance, and browser/Windows product integration. Focus on evaluating Three.js, WebGPU, WebGL, and PlayCanvas, designing an open-source-ready architecture, and solving multiplayer, content compatibility, and device optimization challenges.

Location: Remote / Anywhere

Company

hirify.global is a global youth game-making studio and learning community helping learners build games, portfolios, and future-ready digital skills.

What you will do

  • Define the MVP and rapidly prototype competing approaches for a new browser-based real-time 3D product.
  • Evaluate Three.js, WebGPU, WebGL, PlayCanvas, and other web-game technologies.
  • Assess the existing browser-native prototype and determine what to retain or replace.
  • Design the product architecture and build the initial technical foundation.
  • Define how the browser-native product should interact with the live Windows-native product, including multiplayer and content compatibility.
  • Provide hands-on technical and architectural leadership while using AI-assisted development to accelerate experimentation.

Requirements

  • 5+ years of software engineering experience or equivalent demonstrated ability.
  • Strong experience with web-based game development and real-time 3D.
  • Professional Unity or comparable game-development experience.
  • Understanding of multiple game-development disciplines, including gameplay, rendering, networking, tools, engines, or technical art.
  • Strong product judgment, architectural skills, communication, and performance optimization instincts across diverse hardware.
  • Ability to work independently in an ambiguous, rapidly changing startup environment.

Nice to have

  • Experience with game engines or editors, open-source projects, multiplayer, content pipelines, or products shipped across desktop and mobile.

Culture & Benefits

  • Remote work from anywhere.
  • Initial 3-month contractor engagement.
  • High ownership over product definition, architecture, and implementation.
  • Opportunity to continue with the product and grow into a broader technical leadership role.
  • Collaboration with the Head of Product and the Windows-native product engineering team.

Hiring process

  • Submit a resume or LinkedIn profile and examples of software, games, tools, prototypes, or other products built.
  • GitHub and other public work are highly valued.

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