2 дня назад
Product Manager (Mobile Gaming)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Product Manager (Mobile Gaming) (Hybrid-Casual/Puzzle Games): Evolving Helix Jump into a stronger hybrid-casual live game through level design, gameplay mechanics, analytics, and rapid experimentation with an accent on player engagement, progression, and retention. Focus on designing and balancing challenging levels, running A/B tests, interpreting player behavior, and shaping the product roadmap with engineers and artists.
Location: Remote from Istanbul, Turkey
Company
creates mobile games and apps, including Helix Jump, and operates a global gaming portfolio with more than 7 billion downloads and 200 million active users.
What you will do
- Design and create engaging levels that support player interest and progression.
- Develop and iterate on game mechanics and features that improve the core gameplay loop.
- Analyze player behavior, game metrics, feedback, competitors, and market trends to identify opportunities.
- Collaborate with engineers and artists to bring level designs and features to life.
- Structure, run, and monitor A/B tests, playtest features, and optimize player experience.
- Contribute to the product roadmap and strategic direction through rapid prototyping and data-informed iteration.
Requirements
- 2+ years of professional experience in game design, product specialization, or a similar role in mobile gaming.
- Strong knowledge of mobile puzzle and hybrid-casual games.
- Analytical mindset with the ability to interpret data and make data-driven design decisions.
- Understanding of player psychology, engagement, retention, and satisfaction.
- Strong communication skills for articulating design ideas to cross-functional teams.
- Ability to rapidly test, learn, and improve designs based on feedback.
Nice to have
- Experience with Unity or other game development tools.
- Knowledge of A/B testing methodologies.
- Experience shipping successful mobile games.
Culture & Benefits
- Small, lean, and ambitious live studio with high ownership and fast iteration.
- Work on giving Helix Jump a second life as a hybrid-casual or casual live game.
- Collaboration with a multidisciplinary team of engineers, artists, and product experts.
- Best-in-class compensation.
- Additional benefits according to the country of residence.
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