3 дня назад
3D Artist (Unity/Blender)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Artist (Unity/Blender) (Hybrid-Casual Games): Creating 3D and 2D assets for mobile games with an accent on low-poly modeling, texturing, rigging, animation, and visual composition. Focus on building and implementing assets in Unity, developing particle effects, creating UI/UX elements, and solving visual, technical, and pipeline-related issues.
Location: Remote from Turkey
Company
is an Istanbul-based mobile gaming company developing hybrid-casual games and partnering with leading game companies.
What you will do
- Create and implement 3D and 2D assets for hybrid-casual mobile games.
- Develop low-poly models, UV maps, textures, rigs, and animations.
- Build and manage assets using Unity Editor and the Unity Prefab Workflow.
- Create and implement Particle FX and design UI/UX elements.
- Use AI-assisted tools for asset creation.
- Identify visual, technical, and pipeline issues and propose effective solutions.
Requirements
- Experience with Unity Editor, Unity Prefab Workflow, and Blender.
- Advanced knowledge of Adobe Photoshop.
- Strong understanding of visual design, color theory, lighting, shadow, form, composition, and hybrid-casual art.
- Hands-on experience with 3D asset creation, 2D asset generation, UI/UX design, and Particle FX.
- Ability to create clear documentation and solve visual, technical, and pipeline-related problems.
- Portfolio submission is mandatory for consideration.
Culture & Benefits
- Collaborative, non-toxic work environment.
- Employee Stock Option Plan.
- Private health insurance and meal ticket.
- Billing support and Steam Wallet.
- Events, parties, and a learning and development package.
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