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3 дня назад

UI/UX Designer (Unreal Engine)

90 000 - 130 000$
Формат работы
remote (только Canada)/hybrid/onsite
Тип работы
fulltime
Английский
b2
Страна
Canada
Релокация
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
UI/UX Designer (Unreal Engine): Designing and implementing menus, HUDs, widgets, and interactive interfaces for No More Room In Hell 2 with an accent on UMG implementation, responsive layouts, navigation, and visual consistency. Focus on prototyping and iterating playable UI in Unreal Engine, integrating assets with programmers, and maintaining polished UI systems for a live game.

Location: Remote, hybrid, or onsite for current Ontario or Quebec residents, or candidates willing to relocate to Ontario.

Salary: $90,000–$130,000 per year.

Company

hirify.global is an independent game development studio creating challenging and distinctive gaming experiences, including Chivalry 2 and No More Room in Hell 2.

What you will do

  • Design and implement menus, HUDs, widgets, and interactive game interfaces.
  • Build and maintain UI directly in Unreal Engine using UMG.
  • Create layouts, navigation, interaction states, transitions, and reusable UI components.
  • Prototype and iterate playable interfaces based on playtesting and player feedback.
  • Collaborate with UI programmers, game designers, programmers, and artists to integrate assets and define UI requirements.
  • Support UI implementation from prototype through final polish and live updates.

Requirements

  • Current Ontario or Quebec residency, or willingness to relocate to Ontario.
  • Professional experience as a UI Designer in the games industry.
  • Hands-on experience creating and implementing game UI in Unreal Engine and strong knowledge of UMG.
  • Experience building menus, HUDs, widgets, navigation systems, and interactive UI flows.
  • Understanding of game UI design, visual hierarchy, UX principles, and player flows.
  • Experience shipping and maintaining UI systems for a live game and collaborating with programmers, designers, and artists.

Nice to have

  • Familiarity with Unreal Blueprints and basic scripting.
  • Experience prototyping UI/UX directly in-engine.
  • Knowledge of accessibility, usability, UI animation, or motion design.
  • Experience collaborating with gameplay programmers and technical designers.

Culture & Benefits

  • Choice of remote, hybrid, or onsite work location with a flexible schedule.
  • 6.5 weeks of paid vacation.
  • Employee Stock Options Plan eligibility.
  • Healthcare and benefits plan for employees and their families.
  • 100% parental leave top-up for 16 weeks for Canadian employees.

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