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4 дня назад

Senior Environment Artist (Game Development)

105 000 - 135 000$
Формат работы
remote (только Canada)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Релокация
Canada
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TL;DR
Senior Environment Artist (Game Development): Creating photorealistic playable environments and assets for AAA PC and console games with an accent on realistic materials, environment workflows, and collaboration with level design. Focus on developing assets from sculpting through texturing, implementing Unreal Engine 5 pipelines, and solving performance and technical quality issues.

Location: Remote for current Ontario residents or candidates willing to relocate to Ontario; remote, hybrid, and onsite arrangements are available.

Salary: $105,000–$135,000 per year for an Ontario employee. Offers outside Ontario or Canada may differ.

Company

Independent game development studio founded in 2010, known for Chivalry: Medieval Warfare, Chivalry 2, and No More Room in Hell 2.

What you will do

  • Take playable environments from conception through completion.
  • Create photorealistic assets with textures and materials and build realistic levels.
  • Collaborate with level design, artists, production, directors, and leads to execute the visual direction.
  • Plan, estimate, prioritize, and track environment art tasks.
  • Identify and fix bugs, performance issues, and budget constraints.
  • Contribute to production best practices, brainstorming, and concept development.

Requirements

  • Exceptional portfolio demonstrating high-quality photorealistic environments.
  • 3+ years of professional game development experience as an Environment Artist.
  • Experience developing AAA titles for PC and/or console.
  • Knowledge of environment production workflows including sculpting, retopology, baking, UVs, and texturing.
  • Experience with Unreal Engine 5, Maya or Blender, ZBrush, and Adobe Substance Suite.
  • Strong communication skills, self-motivation, and initiative.

Nice to have

  • Technical knowledge of Unreal Engine 5 pipelines, including Nanite, Lumen, PCG, and Blueprints.
  • Experience with Layered Material Systems.
  • Traditional art background or concept art skills.

Culture & Benefits

  • 6.5 weeks of paid vacation.
  • Unlimited sick days.
  • Eligibility for game performance bonuses.
  • Flexible schedule and choice of remote, hybrid, or onsite work.
  • Healthcare and benefits plan for employees and their families.
  • 100% parental leave top-up for 16 weeks for Canadian employees.

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