13 часов назад
Game Designer (Tabletop Games)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Game Designer (Tabletop Games) (Tabletop Games): Inventing and developing commercially viable tabletop games across preschool, family, party, mystery, strategy, and licensed categories with an accent on prototyping, playtesting, gameplay mechanics, and audience-appropriate design. Focus on turning early-stage ideas into polished game experiences, translating consumer observations into improvements, and managing iterative development through production handoff.
Location: Hybrid in Dallas, Texas, or Seattle, Washington, United States
Company
is an international manufacturer and distributor of toys and games operating in 15 countries and reaching more than 100 countries worldwide.
What you will do
- Invent and develop original tabletop games across preschool, kids, family, party, crime and mystery, light strategy, and licensed categories.
- Transform early-stage ideas into engaging, accessible, commercially viable prototypes through iterative development.
- Manage multiple projects from concept and weekly iteration through documentation, final development, and production handoff.
- Plan, facilitate, and document playtests with internal teams and target consumers, turning observations into actionable improvements.
- Write clear game instructions, develop instruction-manual layouts, and present concepts, prototypes, findings, and recommendations.
- Lead structured brainstorms, research gaming and consumer trends, and identify innovations, inventors, and external partners at industry events.
Requirements
- Professional experience in board game development, game design, product development, toy development, or a closely related creative field.
- Ability to develop a game from an early-stage idea through prototyping, playtesting, iteration, and final documentation.
- Strong understanding of gameplay mechanics, player psychology, pacing, balance, accessibility, and age-appropriate design.
- Excellent writing, communication, organization, and project-management skills, including the ability to manage shifting priorities.
- Ability to work autonomously, exercise sound judgment, and incorporate constructive feedback.
- Portfolio of published games, prototypes, instructions, or other relevant game-development work.
Culture & Benefits
- Work in a fun, dynamic, and creative toys and games industry.
- 401(k) with company matching.
- Health, dental, vision, life, flexible spending, and health savings account benefits.
- Paid time off.
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