Назад
Company hidden
5 дней назад

Senior Technical Animator (Unreal Engine 5)

Тип работы
fulltime
Грейд
senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Senior Technical Animator (Unreal Engine 5): Building production-ready character rigs, real-time animation systems, tools, and pipelines for a next-generation AAA sports simulator with an accent on character technology, hair and cloth simulation, and scalable animation workflows. Focus on designing complex animation logic, supporting multiplayer constraints, and translating creative requirements into robust technical solutions.

Company

Develops next-generation sports simulators, including a large-scale AAA title planned for release in 2028–2029.

What you will do

  • Create and maintain production-ready character rigs, skinning, and animator-friendly control systems.
  • Develop real-time character rigging, post-process solutions, and supporting animation logic in Unreal Engine 5.
  • Set up, debug, and maintain hair and cloth simulation.
  • Improve technical animation pipelines, workflows, and custom production tools.
  • Translate creative and design requirements into technically achievable animation solutions, including scope and production estimates.
  • Collaborate with Animators, Technical Artists, Designers, and Engineers to troubleshoot animation issues and improve character quality and gameplay.

Requirements

  • 5+ years of professional experience in Technical Animation or a similar game-industry role.
  • Strong hands-on experience with Unreal Engine 5 and its animation systems, including Motion Matching, State Machines, Blend Graphs, MetaHuman, and Control Rig.
  • Strong knowledge of body, facial, hair, and cloth rigging pipelines, plus character rigging, skinning, and real-time animation workflows.
  • Ability to design and implement animation logic for complex systems and understand client-server animation systems and multiplayer constraints.
  • Strong problem-solving, communication, and cross-functional collaboration skills.

Nice to have

  • Experience profiling and optimizing animation systems.
  • Experience developing custom animation tools used in production.
  • Experience working on a shipped AAA title and on large-scale PC and console productions.

Culture & Benefits

  • Work closely with Animators, Technical Artists, Designers, and Engineers.
  • Contribute to the development of a next-generation AAA sports simulator.
  • Collaborate within an international game studio.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →