7 дней назад
3D/AR/VR Software Engineer (Robotics)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
3D/AR/VR Software Engineer (Robotics): Building reliable 3D interfaces and AR/VR applications for supervising, manipulating, and controlling humanoid robots with an accent on spatial interaction, teleoperation, rendering, and robot integration. Focus on designing interactive workflows, connecting user-facing applications with perception and control systems, and deploying maintainable software on real robotic hardware.
Location: Boston, MA, United States; on-site
Company
develops risk-aware, reliable, field-ready AI systems and robotics solutions for real-world deployment.
What you will do
- Design and implement 3D workflows for supervising, manipulating, and controlling humanoid robots through AR/VR.
- Build spatial input, visualization, teleoperation, task specification, and robot feedback interactions.
- Integrate AR/VR applications with robot perception, planning, manipulation, locomotion, and control systems.
- Develop interfaces for exchanging commands, state, sensor data, and 3D scene representations.
- Turn research prototypes into reliable, maintainable applications with testing, monitoring, and deployment workflows.
- Collaborate with researchers and engineers across robotics disciplines, evaluate interfaces through user studies, and diagnose field failures.
Requirements
- Bachelor’s or Master’s degree in computer science, human-computer interaction, game development, creative technology, design, robotics, electrical engineering, or a related field.
- Strong programming skills in C#, C++, or another relevant language.
- Experience designing, implementing, testing, and maintaining production-quality software.
- Experience with Unity, Unreal, Git, containers, build systems, and continuous-integration workflows.
- Experience with Meta Quest, Apple, Varjo, or comparable headsets.
- Strong debugging skills across complex, interactive, distributed, and performance-sensitive systems, with a focus on reliability and usability.
Nice to have
- Experience with robots, physical systems, sensors, or real-time processes.
- Experience with teleoperation systems or human-in-the-loop industrial interfaces.
- Experience with safety-critical user interfaces, ergonomics, human factors, or haptic devices.
- Experience integrating systems with ATAK.
Culture & Benefits
- Work in a research and product engineering environment focused on embodied intelligence and real-world robotics.
- Collaborate across perception, planning, control, manipulation, hardware, and software infrastructure.
- Evaluate and improve systems through real field use and deployment on robotic platforms.
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