2 дня назад
Experienced Content Designer (Victoria 3)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Experienced Content Designer (Victoria 3) (Narrative Game Design): Designing, writing, and scripting events, Journal Entries, and other narrative content for a grand strategy game with an accent on historical research, alternative-history storytelling, and player experience. Focus on owning content-focused DLCs from concept through release, balancing scripted systems, and mentoring other designers.
Company
develops grand strategy games, including Victoria 3.
What you will do
- Design, write, and implement events, Journal Entries, and other narrative content in American English.
- Own content-focused DLCs from ideation and prototyping through implementation, polish, release, and post-release support.
- Script narrative content and balance gameplay values using the in-house scripting language.
- Research 19th- and early 20th-century history to create accurate and believable alternative-history storylines.
- Review content and writing, provide constructive feedback, and mentor less experienced designers.
- Coordinate with art, code, QA, localization, and other disciplines to deliver high-quality content on time.
Requirements
- At least 5 years of professional experience as a content designer, narrative designer, or game designer.
- Excellent written American English, with strong grammar, clarity, and tone.
- Ability to read, write, and debug code-based scripts.
- Deep interest in strategy games, particularly Paradox Development Studio grand strategy games.
- Ability to take ownership, identify issues early, propose improvements, and maintain a player-centric quality standard.
Nice to have
- Experience modding Paradox Development Studio games.
- Experience working on a live game with recurring expansions and updates.
- Experience reviewing, editing, or mentoring other designers.
- Interest in or education in history, especially the Victorian era.
Culture & Benefits
- High-trust, result-driven, and player-centric working culture.
- Freedom and responsibility to own work and deliver agreed outcomes.
- Opportunities to improve content pipelines and standards, including the use of AI tools.
- Regular gameplay helps maintain connection with the player experience.
Hiring process
- Include work samples or a portfolio link with the application when available.
- Shipped narrative or game content designed and implemented personally is especially relevant.
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