11 часов назад
Senior QA Engineer
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior QA Engineer (GPU Rendering and Physics Simulation): Maintaining automated test suites and performing exploratory testing for robotics simulation and photorealistic rendering engines with an accent on visual fidelity, numerical accuracy, determinism, and reproducibility. Focus on building perceptual image-diff and simulation-validation tooling, testing across GPUs and drivers, and establishing cross-platform CI quality gates.
Location: Paris, hybrid
Company
builds Genesis World, a multi-physics simulation platform, and Nyx, a GPU-accelerated path-traced renderer for robotics and embodied AI training.
What you will do
- Maintain and evolve automated test suites for the Nyx renderer and Genesis World physics engine.
- Develop image-comparison and perceptual-diff tooling to detect rendering regressions.
- Build validation harnesses for simulation drift and verify numerical correctness, determinism, and reproducibility across GPUs, drivers, and CUDA versions.
- Perform exploratory and manual testing of 3D scenes, assets, and complex multi-physics scenarios.
- Set up CI quality gates for prebuilt wheels across Linux, Windows, and Python 3.10–3.13.
- Triage, reproduce, and document defects while partnering with engineers on root-cause analysis.
Requirements
- 5+ years of software QA experience combining test automation and exploratory testing.
- Strong knowledge of 3D environments, assets, rendering, and simulation or physics.
- Strong Python and C++ skills, including the ability to read performance-sensitive code.
- Understanding of GPU and floating-point testing challenges, including nondeterminism, tolerance-based assertions, and hardware or driver variance.
- Experience building CI/CD test infrastructure and managing cross-platform builds.
- Strong debugging skills and the ability to write clear, reproducible bug reports.
Nice to have
- GPU programming or ray-tracing and path-tracing experience.
- Computer graphics knowledge, including PBR, color management, and perceptual image metrics.
- Experience with physics or scientific simulation.
- Robotics or sim-to-real experience.
Culture & Benefits
- Work on simulation technology for robotics and embodied AI.
- Address quality challenges involving visual fidelity, physical correctness, numerical accuracy, and reproducibility.
- Collaborate closely with engineering teams on complex GPU-accelerated systems.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →